Reno Rabbit

by beeman

Creator Page


 

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Reno Rabbit

Reference Sheet
Audition
Round 1  
Round 2
Round 3

Tournament Status:

WIP

beeman
beeman2.png

Aliases/Nickname

beeman

Pronouns

they/he  

Vocation

animator | artist

Social Media

Discord:

evilbeeman

Twitter:

twitter

DeviantART:

N/A

Website:

straw page 



Reno Rabbit


 

Best 2 out of 3..?

-- Reno Rabbit

 

 

An anxious rabbit man who has a gambling addiction and is 1 billion dollars in debt. He kicks good.

 

Table of Contents
  1. Backstory

  2. Personality

  3. Abilities

  4. Strengths

  5. Weaknesses

  6. Gallery

  7. Fun Facts

 

Backstory


Once a professional gambler, now a rabbit with crippling debt and addiction. Reno has lost it all, tirelessly trying his luck to repay his debt of a whopping 1 billion dollars. 

It seems ever since his city got taken over by the wicked Mr. Avidita', everything went to baloney… Prices rising impossibly high, more and more people oddly falling into unpayable debts, barely being able to scrap by or inevitably fall into poverty. The city he called home was changing, undergoing rapid gentrification. He HAD to do something. But what?


The crossroads sounded too good to be true… but what other choice did he have? He hopes to wish for his life and home back.

 

Personality


Reno is very cowardly and cautious. He’s quick to run away and hide from any sort of confrontation, and even attempt to talk his way out of it. Despite his cowardly disposition, he LOVES to take risks like the seasoned gambler he is. If it means putting his life on the line for securing a victory, Reno will make the unwavering resolution to do it. Feeling the rush of adrenaline run through his veins drives him mad. 

 

Reno despises the upper class and mistreatment of those less fortunate (since it reminds him of himself). After garnering enough courage, he'll come to their aid and try to help those in any way he can. 

Bro is a compassionate and overall normal guy. If, you know, you can look past him being a compulsive gambling rabbit man failure.

 

Abilities


Enhanced Agility & Speed

Reno possesses great flexibility and fast reflexes. He can jump great distances/heights thanks to his strong legs and can do backflips and acrobatic movements with ease.

 

Capoeira (& Taekwondo)

Undergoing harsh training when he was a lad definitely paid off! (he doesn't remember too much though-)

Reno is skilled in a mix of the Capoeira fighting style and Taekwondo kicking techniques. Capoeira is a Afro-Brazilian art form that utilizes dance and acrobatics to conceal fighting moves. It is a very fluid fighting style and focuses on the lower body. Movement is constant. 

 

A playlist I made for reference: Capoeira Playlist 

 

How Reno's fighting style works: 

Reno isn't exactly a total professional, it's more triggered by natural reflexes/unconditioned responses.

If Reno senses that he is in danger, his body will automatically react to what's happening. Like fight or flight response, if you will. 

 

As the rounds go on, Reno will progressively be more confident in his fighting abilities.

 

When Reno gets really into it, he'll call out his fighting moves. 

Some examples being: 

  • Helicoptero/Au = "Roulette Wheel"
  • Rabo de Arraia = "i ran out of ideas but they are casino themed lol"
  • Bancao = "
  • etc, etc

 

Double or Nothing

Focusing his strength into his legs, Reno can move insanely fast. Distributing his force can deliver devastating kicks, able to break bone, damage internal organs, and in worse cases, stop the heart. 

One major drawback is that Reno will lose his energy more and more until he's completely drained of stamina. 

「DOUBLE DOWN! - GAMBLER'S RUSH」

Reno happens to be one of Goddess Tyche's champions (he got really lucky). Tyche, the God of Fate and Fortune, found interest in Reno and bestowed him great power. 

 

This move can only be used if Reno establishes an unwavering resolution (placing a bet) with another opponent. 

 

If Reno is on the ropes, he will ask the opponent to make a bet with him: placing their lives on the line to win the "jackpot" (victory). No matter what the opponent chooses, Reno will enter a hyperfocused, zombie-like state: Gambler's Rush. He'll block out everything around him and focus every fiber of his being into pure speed. Reno will move faster than the eye can see. Utilizing his speed and momentum, Reno can replicate super-strength through bursts of speedy kicks.

 

Reno only has a few sparing minutes of energy until he will eventually collapse from exhaustion. 

 

If he loses, he'll be a good sport about it and happily accept his fate.

Strengths


Quick-witted

Reno is quick to think up random solutions to almost any situation. It might be the stupidest, outlandish idea ever, but it just might work..

 

Gambler's Intuition

Being a professional gambler, Reno knows how and when to take chances. He has good observation and can sometimes read people (e.g. if they're bluffing).

Never Back Down, Never What?

Once Reno overcomes his fear and is set on doing something, he'll go ALL in. He is very resolute and will do anything to try to achieve his goal. Even if he gets knocked down over and over, he'll get back up with what little strength he has.

Weaknesses


Cowardly

The textbook definition of a coward. He will usually be paralyzed with fear and start babbling nonsense or skedaddle the frick out of there. He'll try his darnedest to not fight.

 

Just a Little Guy..

When Reno fails, he fails HARD. If he loses the simplest game, drops some ice cream on the floor, trips over a rock, etc. he might cry and break down in unironic despair. One might describe him as a "sopping wet creature."

 

Weak Physique

Reno has a scrawny and weak build. A much stronger and intelligent opponent could likely beat the snot out of him. 


Reno Rabbit
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Aliases/Nickname(s)

"The Biggest Littlest Gambler"

Profile Data

Race

Beige Rabbit

Pronouns

He/Him  Male

Age

22 y/o

Weight/Height

110 lbs. | 5' 4"

Hair/Eye Color

Beige Fur | Black Eyes (can turn a Golden hue)

Distinguishing Marks

Big bunny ears & legs

Abilities
  • Super agile
  • Can jump really high/great distances
  • Very fast

Strengths

  • Quick-witted
  • Selfless
  • Resolute

Weaknesses

  • Cowardly
  • Scrawny/fragile
  • Will cry if threatened /hj
Preferences

Fighting Style

  • Capoeira + Taekwondo Kicks

Likes

His friends, gambling, gambling, gambling, broccoli 

Dislikes

the rich, carrots, rigged claw machines, humans, feeling inferior

Creator
beeman
 


Reno_Rabbit_Ref.png Gambler's Rush.png
Character Sheet

Gambler's Rush

Tag Reference.png

Tag Reference
Blood and heavy violence is a-okay with me lol

Author's Notes (Random Fun Facts)


Shadow Trickster Mory


 

and a skibidi toilet to you, good sir!

-- Mory

 

A mysterious shadow entity from another dimension. His true intentions are unknown. 

 

Table of Contents
  1. Backstory

  2. Personality

  3. Abilities

  4. Strengths

  5. Weaknesses

  6. Gallery

  7. Author's Notes

Why is broseph here?


Mory comes from a different dimension. He crosses into this one out of what he calls "a quick inspection." (tomfoolery will ensue)

 

It seems he's interested in helping Reno in his endeavors (having info on competitors, when he feels like it) for the price of curing his boredom. 

Personality


Very chill and laid back. He wishes not to attract any attention, especially God Eater's, or interaction with others other than Reno (usually lurks in the shadows/disguises as one's shadow). If he does appear, it's probably messing around with some sorry sap, chiming in randomly about his current hyperfixation, or just laughing about some unfunny meme he thought about. He loves to push people's buttons for the thrill of it, seeing what really makes a person tick. He's a weird butt face with the worst sense of humor ever conceived. But, perhaps, there might be more than meets the eye.

 

 

Despite seeming villainous, Mory emphasizes that he has no intent on doing any dubious villainy. 

Abilities


Shapeshifting

In his shadow form, Mory can morph his silhouette into anything he desires. (e.g. animals, machines, mimicking competitors, etc.) He can stretch, bend, and squash (kinda like putty).

Cartoon Physics

Possessing cartoon physiology, Mory can do anything a cartoon character can do. This includes: bringing wacky items out of thin air, can instantaneously change his (and others') outfits to go with his horrible gags, seeing stars when he gets bonked on the head, referencing things no one will ever get,  etc etc etc.

 

  • Mory is aware of the 4th wall and knows a concerning amount of knowledge about the internet... (take that as you will.)

 

Reality Warping

Knowing that God Eater is watching, Mory keeps his reality warping abilities to an all-time minimum.

The only warping he uses is for comedic purposes. He doesn't plan on involving himself in other's matters, except Reno's of course.

The God Eater makes the rules, and Mory respectfully follows them.

 

  • She (or someone who possesses immense power) could easily put Mory in his place. (e.g. not giving him access to certain information/places, simply banishing him from crossroads lol)

Mory
Mory icon.png

Aliases/Nickname(s)

"The Shadow Trickster," that one shadowy individual

Profile Data

Race

???

Pronouns/Gender/Sex

He/They  Male

Age

Seems to be around mid 30s?

Weight/Height/Build

??? / 5' 11" / Build varies

Hair/Eye/Skin Colour

Black / Black / Cloaked in Shadow

Distinguishing Marks

  • Tired Eyes
  • s h a d o w s
Preferences

Likes

Nachos, Cartoons, Comics, 

Original Character Tournaments

Dislikes

  • Ketchup


  • you

jk <3 --Mory

Creator
Beeman
 
 


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Mory More Ref

Author's Notes (Random Fun Fact's)


One of my fav OCs. He's planned to be a minor yet important character in Reno's story.