# Ori & Ari wabaduga # Ori and Ari
---
![SL2_placehold_image_03.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-03.png) #### Ori and Ari
##### [Ori Reference Sheet](https://wiki.summerleaguesoct.com/books/2024-comic-sakura-league/page/ori) ##### [Ari Reference Sheet](https://wiki.summerleaguesoct.com/books/2024-comic-sakura-league/page/ari)
Audition[The Tale of Iktia](https://cubari.moe/read/imgur/YKrml6A/1/1/)
Round 1[A Worthy Fear - vs Jesse & Chester](https://cubari.moe/read/imgur/bSh4TFr/1/1/)
Round 2
Round 3
Tournament Status: Comic Sakura League- Round 1 in Progress
##### **wabaduga**
[![Wabaradudagudooda.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/wabaradudagudooda.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)
**Aliases/Nickname(s)** .\_.
**Pronouns/Gender/Sex** He, Him
**Vocation** Concept Artist, Freelancer
##### Social Media
**Discord:** miffins
**Twitter:** N/A
**Artstation:** N/A
**Website:** N/A
# Ori
---
> *You’re proof that we still have one last card to play. Proof that we were here. You’re the last laugh, Ori.* *-- Arika Ashling* An artificial ‘demon’ in human form, created as a final memorial and possible salvation for a doomed world. She carries virtually all information of that world, and makes full use of it through her abilities as a summoner. Whatever emotions lie behind her ghostly eyes, her mission is to one day summon her home world in its entirety.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Strengths](#bkmrk-strengths) 5. [Weaknesses](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Ori is from what was once the world of Iktia, and place of all manner of developing magic and technology, but was doomed by an invading interdimensional demon god. As a last act of defiance against an unavoidable fate, Iktia’s greatest came together and created the ‘Origin Project’, or simply ‘Ori’, an artificial demon designed into the shape of a human. Ori was created with three directives in mind: - To survey all of Iktia and record it down to the last speck of dust. - To persist past Iktia’s destruction and survive in an environment fit only for demons. - To continue developing herself until she gained the capacity to use her abilities and summon Iktia anew (minus the world ending bits), hence “saving the world”. Under the mentorship of her master, Arika Ashling, and many of Iktia’s heroes and nations, Ori traversed the entire world and recorded as much of it as possible before its eventual demise. Afterwards, she continued to survive on Iktia’s remains, fighting off scavenging demons and gathering power so that she might one day complete the final part of her mission. Some time after Iktia fell to ruin, Ori used her records of Arika Ashling to summon a ‘version’ of her late mentor. This summon had the physical form of Arika’s younger self mixed with the memories of Arika at the end of her lifetime. The result was a different personality whom Ori began to regard more like an older sister or best friend. ### Personality --- Up front, Ori comes off as an aloof, chipper, and somewhat clumsy individual. But anyone who spends enough time with her will begin to notice the oddities behind the cheerfulness. She doesn’t seem to outwardly exhibit other emotions such as shock, sadness, or anger. She practically never blinks and behaves like she has eyes on the back of her head. It is as if she is wearing a mask that is shaped to smile. The cheerful mask isn’t there to be deceptive or to hide malicious intent. Rather she developed it as a means for facilitating social encounters. Past it, a person might notice they are being given an inordinate amount of attention when conversing with her. Despite the odd front, Ori is capable of emotions. It is simply that expressing them is difficult for Ori, if she even tries to express them at all. The one feeling that shows through most earnestly is curiosity, as Ori’s mood will brighten more noticeably when her interest is piqued.
##### **Ori**
[![Ori_main.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-main.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-main.png)
**Aliases/Nickname(s)** \- Origin Project
##### Profile Data
**Race** Artificial Demon
**Pronouns/Gender/Sex** She,her / Female / No preference
**Age** **158**
**Weight/Height/Build** Weight: 100 lbs (45kg) Height: 5’1” (154cm ) Build: Light and Slim
**Hair/Eye/Skin Colour** Hair: Ashen Grey + Light Blue peekaboo highlights Eyes: Ghostly Blue-White Skin: Pale
**Distinguishing Marks** - Eerie floating horn - Glowing eyes
**\*\*Tournament Tag Appearance\*\*** - Bell necklace worn over her coat **[![Ori_tag.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/scaled-1680-/ori-tag.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-tag.png)**
##### Abilities
- First Class Recon Unit - Archivist Summoner
**Strengths** - Exceedingly Sharp - Open Mind - Extra Seasoned - Demon Strategist
**Weaknesses** - Minimal Strength Build - Artificial Body - Summoning Bias - Hater of Loneliness
##### Preferences
**Weapon(s)** - Ink Quill - A floating, yet very dense book
**Likes** Food, Exploration, Discovery, Being indirect, Small fluffy things, Reading, Friends, Ari
**Dislikes** Demons, Nihilism, Loneliness
##### Creator
[wabaduga](https://wiki.summerleaguesoct.com/books/2024-comic-sakura-league/page/ori-and-ari "Creator Page")
### Abilities --- ##### **First Class Recon Unit** Ori was physically designed and trained to do two things: Survey and Survive. - **Demon Senses **-**** Ori has incredible senses and observational skills. She was designed to passively intake and process an overwhelming amount of information that would otherwise be unhealthy to an ordinary person. - **Evasive Maneuvers -** Ori’s main job was not combat. Ori’s master focused her training regiment on sheer agility. This meant hurling all manner of danger at Ori, hurling Ori at danger, or both. As a result Ori has mastered use of her small frame to traverse difficult terrain, avoid attacks, and even how to take attacks. ##### **Archivist Summoner** Ori is a special type of summoner mage. Her abilities are reliant on the relationship between herself and her tools. That is; Ori, the Book, and the Quill. As an accompanying analogy, consider these the Interfacing Device, the Data Server, and a simple Paint Program, respectively. She can freely levitate them (it's fun at parties) - **Ori’s Mana Pool -** The ‘Interfacing Device” - Whereas most mages might exhaust a resource like stamina, what Ori has is closer to the memory limits of a computer device. Ori allocates this magic bandwidth for use of her tools and summons. Summons can exist perpetually so long as she isn’t exceeding her limits. Exceeding her bandwidth can result in stress and damage to her body. - **“The Tale of Iktia” -** The “Data Server” - This unassuming, thick, hardcover book can record and store a virtually infinite amount of information. Ori can create and summon anything recorded with sufficient detail as a magical construct. The book contains the detailed contents of the entire world of Iktia. This means Ori has access to all manner of objects, creatures, people, machines, phenomena, etc. The bandwidth cost is determined by the size and complexity of the summon. The higher the cost, the more time is needed to ‘load’ the summon, sometimes seconds, sometimes minutes. She can reduce the cost or restore bandwidth by paring down on a summon’s functions, before or after summoning. EX: ‘Living’ summons are typically not given fully functional intelligence as it would be exponentially costly. Hence, a summoned knight would operate on muscle memory and simple directives, incapable of conversation. Ori has only ever made one exception to this; a summon of her master, Ari. When destroyed or dismissed, summons return to nothing and return their allotted bandwidth. - **Ori cannot record her own summons. Doing so would likely cause corruption or contradiction of the original data.** - **The Ink Quill -** The “Free Paint Program” - A tool that produces a magic ink Ori can use to create attacks, defenses, and distractions. While creations are typically sloppy and not too sturdy, it has proven to be excellent utility in a pinch. It’s also very cheap on Ori’s resources. ### Strengths --- - **Exceedingly Sharp -** Ori has exceptional sensory and observational skills. Very little escapes her senses and she is quick to process that which she observes. - **Open Mind -** Very little seems to faze Ori as she is innately built to consume everything as data. This also means she tends to treat everyone equally. - **Extra Seasoned -** Having traversed an entire world within a lifetime and continuing to survive on its apocalyptic remains for another, Ori has a lengthy resume of experiences. - **Demon Strategist and Tactician -** All things considered, Ori has become frighteningly capable at planning and adapting to situations, capable of thinking several steps ahead on the fly. ### Weaknesses --- - **Minimal Strength Build -** Ori is the equivalent of putting 0 extra points into strength for a game. She only has just enough strength to efficiently and effectively apply her agility. - **Artificial Body -** Rather than bleeding, Ori’s body cracks and breaks into mana. Repairing can be a complicated process and exceeding her mana pool can cause further complications - **Summoning Bias -** Ori usually doesn’t consider 100% the data in her storage. Her choices in summons are often a little biased towards fun over optimization. - **Hater of Loneliness - Spending a lengthy amount of time in a post-apocalypse has made her prone to loneliness, leading her to behave uncharacteristically and a bit “off”. ### Gallery ---
[![Ori_turnaround.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-turnaround.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-turnaround.png)[![Ori_Symbol.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-symbol.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-symbol.png)[![Ori_1.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-1.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-1.png)[![Ori_2.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-2.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ori-2.png)
TurnaroundCompany Insignia & Spell CircleRef Sheet 1Ref Sheet 2
### Author's Notes --- - “The Tale of Iktia” has received such a high concentration of information that it has become ludicrously heavy and dense. It may perhaps make for a great shield, or weapon. Not that Ori would do that as her master would always tell her to treat the book well… but sometimes intrusive thoughts be like >:3 - Ori’s horn was originally used to interface with the large-scale mechanisms used to help record Iktia. Currently it serves no purpose outside of signifying that she is technically a demon. - She was inspired by Laplace’s Demon # Ari
---
> ***Guess it’s time for a rematch with fate.*** ***-- Ari*** The visage of a young lady who seems to have lived a life of rough and tumble. She wears the coat of a mage, yet moves like a battle hardened fighter. Despite her youthful appearance, she bears the experience of a great adventurer and hero who once fought to ‘save’ her world.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Strengths](#bkmrk-strengths) 5. [Weaknesses](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- When Iktia’s end was at hand and the Origin Project began, it was decided Ori needed a master and companion who would last the near-lifetime it would take to complete the project. Arika Ashling, who was a rowdy 19 year old up-and-coming mage at the time, was selected to take on the task. She would rise amongst the most powerful mages in the history of Iktia, earning the title, “The Amber Fury”. She became leader of the team responsible for accompanying Ori across all of Iktia, as well as continuing as Ori’s master and mentor. She would eventually pass naturally just before Iktia’s final moments. The Arika who accompanies Ori to the Crossroads came to be some 70 years after the original passed and the world ended. Ari is a summon constructed on Ori’s recordings of her master, physically appearing as the young mage that first met Ori, but with various added memories of Arika Ashling throughout the remainder of her lifetime. Ari has been accompanying Ori for some years since, helping Ori train, manage data, and facing off demons. Fighting in the Crossroads tournament for a chance at a wish seemed as much of a longshot as Ori getting enough power to summon all of Iktia within a reasonable timeframe. It was also a good change of pace from a dead, demon-riddled world. ### Personality --- Ari’s personality was initially as fierce and confident as the original. However, having been summoned with memories of her completed life, she has become far more mature and laid-back. Ari often comes off as a bit of an older sibling and sometimes as an old woman happy with watching over their grandchildren. The fierce confidence still burns within her, but usually at a well controlled temper. Ari has long since taken notice of the differences between her and her original self. Her sense of self has been in conflict, with outdated information battling against new, and with her body not remembering the abilities her mind can. As a result, she tends to be quite paced and cautious in case these conflicts surface at the wrong place and time. As a result of neither feeling quite like, nor up to the standards of the original Arika Ashling, she opted to instead go by the nickname ‘Ari’. Ari often acts like a big sister or best friend to Ori. When it comes to others, Ari will act fairly amiable. She doesn’t mind going out of her way to help others as she has done many times in the past, but Ori remains her primary concern.
##### **Ari**
[![Ari_main.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-main.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-main.png)
**Aliases/Nickname(s)** Arika Ashling, Arika, Ms. Ashling, "The Amber Fury"
##### Profile Data
**Race** Humanoid Summon
**Pronouns/Gender/Sex** She,Her / Female / Anyone Strong
**Age** 102
**Weight/Height/Build** Weight: 140 lbs (64kg) Height: 5’7” (170cm) Build: Slim but Fit
**Hair/Eye/Skin Colour** Hair: Dark-Reddish Brown Eye: Amber Skin: Porcelain
**Distinguishing Marks** - None
##### Abilities
- Former Great Mage - Former Battlemaster
**Strengths** - Traveled Veteran - Innovative - Magic Construct
**Weaknesses** - Hard Limits - Dissonant Will - Temporary Existence
##### Preferences
**Weapon(s)** - Fists and Magic - Swords and Staves
**Likes** Drinks, Adventure, Fighting, Training, Being direct, Explosions, Ori
**Dislikes** Demons (not Ori), Losing, Boredom
##### Creator
[wabaduga](https://wiki.summerleaguesoct.com/books/2024-comic-sakura-league/page/ori-and-ari "Creator Page")
### Abilities --- ##### **Former Great Mage** While Ari has extensive knowledge of magic and spells, her current form doesn’t have the power to perform like the original. As a tradeoff for enabling Ari full sentience, it seems Ori did not have the bandwidth at the time of summoning to fully grant Ari’s original strength. As such, Ari is limited to fairly fundamental spells up to a certain level of output. This mostly includes basic elemental spells (fireballs, water bullets, electric shocks, etc.) and magic barriers. Thanks to her experience, however, she has become quite innovative with the usage and combination of even the most basic spells. Being a summon supplied by Ori has the upside of virtually limitless mana. ##### **Former Battlemaster** To be a strong mage, one must be of both strong mind and body. Martial Arts was amongst the many skills Arika picked up early on and honed throughout her lifetime. This includes mixed hand-to-hand combat arts as well as general weapon usage (mainly Swords and Staves). Fortunately, having her spry 19 year old form with good reflexes allows her to utilize these skills, albeit with less strength and weight than in her prime. Ari relies on her martial skills in tandem with her spells to make up for her overall lack of power. ### Strengths --- - **Traveled Veteran -** Having the memories of a fighter, commander, adventurer, and mentor, Ari has a great deal of experiences to draw upon. She has developed good intuition and makes generally reliable decisions. She also has plenty of stories to share with fellow travelers. - **Innovative -** Being a summoned copy means that Ari can’t exactly train her body like a normal person could. She has to work with what she’s been given. This has made her switch to more innovative tactics, using her skills and environment in ways her original never did. - **Magic Construct -** Being a summon has its perks. She doesn’t get hungry, but can eat for enjoyment. She doesn’t bleed, but will have to receive repairs from Ori when hurt. ### Weaknesses --- - **Hard Limits -** Ari’s abilities are strictly limited by her summoned form. She is unable to train or exert herself beyond her present self. While she’s had time to adjust and account for this, she can still trip up on the difference between her memory’s experiences and her body’s limitations. - **Dissonant Will -** Arika Ashiling was often very direct and bold. But in her discordant state, Ari often doubts her abilities and what risks she should be taking. She may take more passive approaches or miss opportunities to press advantages. - **Temporary Existence -** Ori cannot record her own summons, including memories. Should Ori ever summon another sentient Arika, she would not be the same as previous summons. Ari is aware of this. ### Gallery ---
[![Ari_turnaround.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-turnaround.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-turnaround.png)[![Ari_Symbol.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-symbol.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-symbol.png)[![Ari_1.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-1.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-1.png)[![Ari_2.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-2.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/ari-2.png)
TurnaroundSpell CircleRef Sheet 1Ref Sheet 2
### Author's Notes --- - As a constructed summon, Ari doesn’t hunger or thirst. But she also cannot get drunk, which, according to her, is a great shame. - Ari’s hair band featuring two crystal beads is not part of her summon. It is a real relic of Iktia and a gift from Ori.