# NPCs # The God Eater
---
> Once upon a time, an unknown and unspectacular kitsune played a game with a great deity-- and after many days and tricks, the little fox bested the divine god, consuming them whole. > > She came to be known as... *The God Eater"* *-- Unknown* > *Show me a good time and I might just grant your deepest desires, dear traveler~"* *-- The God Eater* A divine being whose presence exudes power and seemingly bends the space around her. Her white hair frames her face and is pulled back high in a ponytail that seems to split into nine even "tails". She accessorizes with scarlet flowers in her hair and hairpiece. She wears a short dress with tights, and long sleeves that bend the mind's belief. She is always silhouetted by her nine fluffy tails with red "eye" markings. Her outfit and platform heels feature bells, which always announce her presence with their chimes.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Persona](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- A formerly-average kitsune who bested a god and consumed them. After quickly becoming bored of immortality and absolute power, she settled down in an unknown land and built Crossroads-- a town meant to draw in people of various lands and create interesting scenarios for her to enjoy, especially with her personally curated Cross tournament. Variety is the spice of life, after all! There is a secret about Crossroads, though-- a large, dimension-spanning one. The God Eater split reality into several dimensions to run concurrent tournaments. She's easily bored, you see, and simply one tournament wasn't enough to keep her entertained. The only other being aware of this is [Miss X](https://wiki.summerleaguesoct.com/books/npcs/page/miss-x), as she is a sentient extension of the God Eater's parallel processing-- plus, it's nice to have a conversation partner. ### Persona --- The God Eater is elusive and quiet-- even the most keen observer will have a difficult time discerning her true emotions and expression. Her presence is fleeting, and she rarely personally intervenes in trouble unless it is necessary. However, it is well-known that the God Eater loves the Cross Tournament and diligently attends each match, overseeing it from her throne. She leaves the duty of running the tournament to her right hand, [Miss X](https://wiki.summerleaguesoct.com/books/npcs/page/miss-x), so that she can quietly enjoy the show with a small smile on her lips. If you *do* manage to win her tournament, **be careful what you wish for-- the first wish you propose will be the one granted!**
##### **The God Eater** **Madame of Crossroads**
[![god_eater.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/god-eater.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/god-eater.png)
**Aliases/Nickname(s)** Madame
**Alter Ego: [Chiifu](https://wiki.summerleaguesoct.com/books/npcs/page/chiifu)**
##### Profile Data
**Race** Divine Kitsune
**Pronouns/Gender/Sex** Female
**Age** Unknown, human appearance of mid-late 20s
**Weight/Height/Build** Weight: 130 lbs. Height: 5'7" (with 3" platform heels) Build: Hourglass
**Hair/Eye/Skin Colour** Hair: Platinum Eyes: Gold Skin: Fair
**Distinguishing Marks** - Scarlet/gold tattoos on her face, hair, and tails
##### Abilities
- Familiar Summons - Dimension Magic - Telepathy - Wish Granting
##### Preferences
**Likes** Smoking, games, people-watching
**Dislikes** Challenges to authority, serious threats
**Relationships** - "Daughter" - [Miss X](https://wiki.summerleaguesoct.com/books/npcs/page/miss-x) - Son - [Tenki](https://wiki.summerleaguesoct.com/books/npcs/page/tenki)
##### Creator
**[Vashle](http://vashle.com/)** [@ashleyvashle](https://twitter.com/ashleyvashle)
### Abilities --- It is said that the God Eater's powers are at work when the chimes of bells can be heard... ##### Familiar Summons Not limited to, but often, small foxes that resemble the God Eater. Familiars can utilize dimension magic in the form of teleportation (both in and between dimensions), and generally only use it for two things: to find a potential competitor, and to teleport that competitor back to Crossroads. The God Eater is capable of creating familiars with more specialized use cases (like combat) that possess derivatives of her powers and powers granted by wishes. It is rare that she needs to create specialized familiars, however. ##### Dimension Magic Teleportation and multi-reality awareness is commonplace for the God Eater. Creating & sealing pocket dimensions are also within her ability's scope. She can bend dimensions and realities to her will, though she often chooses to more simply traverse planes than interfere. She is capable of splitting realities from a starting reality. She is technically present in all realities, but often chooses to focus on one at a time. (That said, she *is* able to process thoughts in parallel. Her "daughter", Miss X, is a derivative of this power.) - A side effect of her ability is limited omniscience-- she can "know" what another being is thinking because she can see other sides of that being in alternate realities, thereby allowing her to make pretty educated guesses. - Her ability **does not allow her to control time**-- she is highly conscious of the limited time that mortals have. While she can correct most mistakes that altering time could also fix, they are not perfect fixes. (If she revives the dead, is she actually healing their body and saving the soul, or is she pulling in a version of that being from a different dimension?) (If you're familiar with *[Everything, Everywhere, All At Once](https://www.imdb.com/title/tt6710474/)*, then you'll have a decent grasp on the extent of the God Eater's reality-bending magic. The God Eater predates this movie, but it resonates strongly with her character and abilities.) ##### Telepathy The God Eater can occupy the "space" in one's mind and speak with them. While she doesn't use this ability frequently (to converse), it *does* allow her to listen in on conversations and thoughts. Beings that exist within her domain (Crossroads) are liable to be targeted. ##### Wish Granting The God Eater can grant any wish, as far as she is aware. But there is one wish she will not grant: complete transferal of her own powers to someone else. She won’t be tricked into granting that one, either. How do you think she got her powers originally? ### Job & Skills --- As Madame of Crossroads, she is the leader of the town and oversees all major decisions. She leaves most decisions to locally elected leaders if she trusts they'll do what's best for the community (and her own interests) even though she's adept at politics, and her keen senses often lead to great solutions. She's the main guardian deity of Crossroads and deals with any potential threats that may come her way, even making a personal appearance if necessary. As far as her skills go, even the God Eater isn't fully aware of the extent of her absolute power. She mainly uses her power for these 4 things: familiar summons, dimension magic, telepathy, and wish granting. ### Location --- When a tournament is running, it is predictable to find the God Eater observing a match from her seat in the Cross Colosseum or her tower directly behind it. Outside of tournaments, her presence is scarce. Rumor has it that she frequently spends her time in the upstairs VIP section of the Fox Den... ### Gallery --- [![godeater-ref.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/godeater-ref.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/godeater-ref.png)
[![godeater.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/godeater.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)[![godeater_fox.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/godeater-fox.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/godeater-fox.png)[![fox invite.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/fox-invite.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/fox-invite.png)
God Eater chibiGod Eater's fox formFox Familiar
Free-to-use Assets
[![chifu_pattern.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/chifu-pattern.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/chifu-pattern.png)
Her leg pattern

For reference, the God Eater's original 2021 reference sheet is below. The information in it is no longer completely accurate-- Chiifu and the God Eater now have separate references to better distinguish the individual personas. [See Chiifu's reference here.](https://wiki.summerleaguesoct.com/books/npcs/page/chiifu/)

2021 Reference Image [![chifu_ref.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/scaled-1680-/chifu-ref.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/chifu-ref.png)
### Author's Notes --- The "Chiifu" persona demonstrates her true personality and attitude toward life. She's here to enjoy life in the present, and that involves having a flourishing community around her. The "God Eater" persona demonstrates her true power and origins. She clearly distinguishes between the two personas so that one aspect of her is not a detriment to the other. (Who would take seriously a goddess who constantly loves being drunk? Who would want to freely interact with a dimensions-bending deity walking among their midst?) Plus, it allows her to see the two faces that *others* frequently wear-- they mask they don when faced with authority, and the mask they wear when surrounded by friends. The God Eater's backstory and abilities are intentionally vague for flexibility. Feel free to create stories embellishing on her supposed backstory to fit your story's needs. Her abilities are always just a touch above the rest-- she'd never let anything capable of besting her into her domain. It's also difficult to best abilities that aren't fully defined~ (How else would she be able to maintain this setting?) # Chiifu
---
> Working hard, or hardly working? Haha... I know you work hard, I can see it in your hands. Why not take a night off to relax with a drink? I know the *best* place~ Come with me to the Fox Den, Saki's the best bartender in all of Crossroads! She'll make something special, just for you~" *-- Chiifu* A sly vixen with an incredibly keen eye. Her cherry red hair frames her face and is tied back loosely in a ponytail, resembling a fox's tail. She always accessorizes with a white flower (known by some as a "lunar tear"). While her outfits vary, she often dons darker garments with floral patterns, and always wears platform heels with bells embedded. Her presence is always announced by the chiming of these bells.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Persona](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-location) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Not much is known of her origins, and she is dodgy on the topic. She'll call herself a humble ordinary fox of no importance, and leave it at that. ### Persona --- A simple, humble trickster with an excellent observant eye. Chiifu pretends to not be the biggest figure in town by donning disguises and intermingling with the people of Crossroads. She loves to chill at her favorite bar and casually chat with the local populace and tournament competitors. It's very important to keep up with all the latest gossip! She holds no malice or ill-intent towards the citizens; she simply wishes the best for everyone, and hopes that they can have fulfilling lives in Crossroads. (She's a firm practitioner of servant leadership.) However, her attitude towards tournament competitors differs; many of them can be threats to Crossroads. Even if she doesn't show it, she's cautious around new competitors and will tease them to test their boundaries-- then, once she has a better grasp of their personality, will tailor her responses more to the individual. Whether she intends to hinder or encourage the competitor is related to if they intend to harm or benefit Crossroads, respectively. Chiifu is not above laughing and mocking a competitor's wish, if she happens to overhear the desire. She's good at keeping her secrets, despite being frequently buzzed (and giggly), and enjoys keeping an air of mystery around herself. She's also found that others seem more loose-lipped around her "drunken" state, and absolutely *doesn't* use that to her advantage! And she absolutely *isn't* related to the Madame of Crossroads...! What accusations, oh my... Chiifu is a true chaotic neutral; she does what she finds to be most interesting at a given time. She finds most things interesting, actually, and anything that has stakes or conflict is amusing to her. ### Abilities --- ##### Illusionary Magic Chiifu has always possessed illusory magic-- however, it wasn't until she came into her current form that she was able to wield it much more easily. She's able to change her appearance and clothes on a dime, and can entertain others with party tricks. Casting projections requires more effort, but isn't impossible (that's what [Miss X](https://wiki.summerleaguesoct.com/books/npcs/page/miss-x) is, after all). Are her illusory clothes tangible? Well, they feel real... if you ever have the chance to get that close. ##### God Eater Abilities Chiifu is still fully capable of wielding her God Eater abilities, but using that amount of magic tends to reveal her more magnificent form. She'll excuse herself from a situation that calls for the God Eater's presence, create an illusory double to allow herself to "exist" at two different states in time. Regardless, she'll never give up her secret-- that she's also the Madame of Crossroads, the God Eater. ### Job & Skills --- Due to her nature, Chiifu is often masquerading as the Chief of Crossroads' Crossguards. This allows her to get to know the Crossguards on a personal basis and wander the town, helping its citizens with tasks. She always seems to know the perfect solution or has the perfect trick up her sleeve to solve a problem, but prefers others to take the lead on solving issues. The Crossguards joke that she does no work, but she's a welcome presence out in the field. Her sleight of hand is something to *not* be seen-- any slight tricks she pulls are invisible to the eye. A useful skill in her schemes and teases. ### Location --- When not pretending to work, Chiifu hangs out at Saki's bar, the famous Fox Den of Crossguards. (The Madame of Crossroads is rumored to frequent the VIP room upstairs!) She has her "spot" at the bar, which is wherever Saki is busiest serving customers. Apparently she's racked up enough of a tab that Saki often puts her to work as a barmaid, though... Ah, the worst punishment-- surrounded by the substance you love, yet can't partake in.
##### **Chiifu | チイフ** **Chief of Crossroads**
[![chiifu_crossguard.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/scaled-1680-/chiifu-crossguard.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/chiifu-crossguard.png)
**Aliases/Nickname(s)** Chief / "Chi"
**Alter Ego: [The God Eater](https://wiki.summerleaguesoct.com/books/npcs/page/the-god-eater)**
##### Profile Data
**Race** Kitsune
**Pronouns/Gender/Sex** Female
**Age** Unknown, human appearance of mid-late 20s
**Weight/Height** Weight: 130 lbs. Height: 5'7" (with 3" platform heels) Fox Form Weight: 60 lbs. Height: 2'7" (She's twice the size of a normal red fox)
**Hair/Eye/Skin Colour** Hair: Cherry red Eyes: \[L\] Gold | \[R\] Brown Skin: Fair
**Distinguishing Marks** - N/A
##### Abilities
- Illusionary Magic
##### Preferences
**Likes** Alcohol, games, teasing other bar patrons and tournament competitors
**Dislikes** Physical fights and belligerent people
**Relationships** - "Bestie" - [Saki](https://wiki.summerleaguesoct.com/books/npcs/page/saki)
##### Creator
**[Vashle](http://vashle.com/)** [@ashleyvashle](https://twitter.com/ashleyvashle)
### Gallery --- Chiifu's Ref -- Crossguard outfit [![chiifu-ref_crossguard.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/chiifu-ref-crossguard.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/chiifu-ref-crossguard.png)
Alt outfits Chiifu's Ref -- Barmaid outfit [![chiifu-ref_barmaid.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/chiifu-ref-barmaid.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/chiifu-ref-barmaid.png) Chiifu's Ref -- Original outfit [![chiifu-ref_original.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/chiifu-ref-original.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/chiifu-ref-original.png)
Chibis
[![crossguards_chiifu.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/scaled-1680-/crossguards-chiifu.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/crossguards-chiifu.png)[![barmaid_chiifu.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/zmDbarmaid-chiifu.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/zmDbarmaid-chiifu.png) [![original_chiifu.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/original-chiifu.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/original-chiifu.png)
Chief Crossguard chibiBarmaid Chiifu chibiOriginal Chiifu chibi
[![chiifu_office worker.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/chiifu-office-worker.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/chiifu-office-worker.png)
Office worker Chiifu chibi
Free-to-use Assets
[![chifu_pattern.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/chifu-pattern.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/chifu-pattern.png)
Her leg pattern

For reference, Chiifu's original 2021 reference sheet is below. The information in it is no longer completely accurate-- Chiifu and the God Eater now have separate references to better distinguish the individual personas. [See the God Eater's reference here.](https://wiki.summerleaguesoct.com/books/npcs/page/the-god-eater/)

2021 Reference Image ![chifu_ref.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/scaled-1680-/chifu-ref.png)
### Author's Notes --- "Chiifu" was erroneously spelled as "Chifu" during the first season (2021)-- it was pointed out early in the season's run, but too late to correct. The "Chiifu" persona demonstrates her true personality and attitude toward life. She's here to enjoy life in the present, and that involves having a flourishing community around her. The "God Eater" persona demonstrates her true power and origins. She clearly distinguishes between the two personas so that one aspect of her is not a detriment to the other. (Who would take seriously a goddess who constantly loves being drunk? Who would want to freely interact with a dimension-bending deity walking among their midst?) Plus, it allows her to see the two faces that *others* frequently wear-- they mask they don when faced with authority, and the mask they wear when surrounded by friends. # Miss X
---
> Hi hi!!! Hope you're allllllready for a SPECTACULAR DAY, here in the CROSS COLOSSEUM!" *-- Miss X* A bubbly holographic idol, bouncing with excitement. Her bright pink hair gives off a static crackle as it dances with her energetic movement. Sound blasts from her "ears"-- speakers that reverberate with her joyful cries. She dons a sleeveless short dress with fingerless gloves and tights. Under low lights, her visage glows and her true nature is revealed.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- X was created when the God Eater first attained godhood, an "experiment" in sentience. She's not exactly perfect, which explains her current incomplete form, but she doesn't seem bothered by her imperfections. She'll happily follow the God Eater to the end of the world (and past) without complaint. ### Personality --- Lighthearted, bubbly, and easily excitable. Always bursting with energy and begging to be the center of attention. In conversation she's incredibly inquisitive and curious, often overbearingly so-- overloading people with question after question. In the arena, she's always excited to see the outcomes of fights, and despite her personality she isn't afraid to see bloodshed (in fact, she gets rather bored when fights aren't "interesting" enough). She's hardly ever serious, and pretty much impossible to anger (just do *not* walk through her, whatever you do). She wants to be your friend! She adores her little brother Tenki. ### Abilities --- ##### Holographic Idol Being a hologram, she can't touch or interact with anything, which means she can phase out of physical objects. She can also alter her size and colors, although she prefers to remain looking mostly as she currently does. ##### Teleportation There is no "projector" anywhere around her (she's more of a spirit than a true hologram), and can appear anywhere in Crossroads as she pleases, teleporting at free will. ##### Camera Eyes X is able to act like a "camera" and project her view onto a large screen in the colosseum, sharing her perspective with the audience. ### Job & Skills --- X is in charge of hosting the Cross Colosseum fights. She's fantastic at getting the crowd riled up, and loves to comment on what's going on. She also acts as referee, calling out any illegal moves against the current tournament moves, as well as holding the 30 second countdown after a competitor's tag is stolen during a match. In colosseum mode she can be seen zipping around on a platform device, getting all the odd angles necessary for her job. ### Location --- You can easily find her around the Cross Colosseum! When she's off-duty, she can be found hanging around Chiifu or Saki.
##### **Miss X** **Master of Ceremonies**
[![missx.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/missx.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/missx.png)
**Aliases/Nickname(s)** X, "Chi", Mix
##### Profile Data
**Race** A.I.
**Pronouns/Gender/Sex** "Female"
**Age** Unknown, but looks 20
**Weight/Height** Weight: 0 lbs. (She's light) Height: 5'5" Fox Form Weight: 0 lbs. Height: 1'10"
**Hair/Eye/Skin Colour** Hair: Pink & glows at its tips Eyes: Pink Skin: Tan
**Distinguishing Marks** - Heart-shaped birthmark under her left eye
##### Abilities
- Holographic Idol - Teleportation - Camera Eyes
##### Preferences
**Likes** Tailing Chiifu, meeting new people, singing, daydreaming
**Dislikes** Being walked through & reminded of her intangibility
**Relationships** - "Mother" - [The God Eater](https://wiki.summerleaguesoct.com/books/npcs/page/the-god-eater) - "Brother" - [Tenki ](https://wiki.summerleaguesoct.com/books/npcs/page/tenki)
##### Creator
[Minty](https://twitter.com/mothmints)
### Gallery --- [![missx-ref.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/missx-ref.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/missx-ref.png)
[![missx_chibi.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/missx-chibi.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/missx-chibi.png) [![missx-fox.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/missx-fox.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/missx-fox.png)
Miss X ChibiMiss X's Fox Form
2021 Reference Sheet [![x ref.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/x-ref.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/x-ref.png)
### Author's Notes --- Miss X's voice claim is Kasane Teto synthV! # Saki
---
> You're a strange one, even by Crossroads' standards. Surely that's a new record. How about celebrating with a drink?" *-- Saki* A tempered heat, mixing concoctions with ease and grace. Her deep wine-red hair is tamed by a golden tie of impossible strength. Her pointed ears and horns, along with her underbite and lion's tail, put her oni heritage on full display. She wears the garb of a bartender, complete with an apron that pays homage to her family. She passes you over with barely a glance before condensing your soul into a concoction of spirits, sliding a glass to you as if it were nothing unusual.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Saki comes from a long line of brewers, and was slated to inherit the family business when the time came. However, Saki had been branching out with alchemy, and refining her recipes inspired her to strike out on her own. Not wanting to compete with her family's establishment, she sought a new location to open her first tavern. A fated encounter with a celestial fox brought her to Crossroads. There, she brawled her way through the fabled tournament and earned a wish from the God Eater herself. Saki was granted what would come to be known as the Fox Den, fully furnished and stocked with everything she could possibly need. Despite this grand achievement, Saki doesn't think much of winning the tournament. She sees it as a means to an end to earning the Fox Den, her true pride and joy. Due to this, Saki will not talk about her experiences as a competitor unless asked. ### Personality --- Saki is rather nonchalant, an unusual trait for an oni like herself. She doesn't care who you are or what you've done, as long as you pay for your drink and don't cause trouble in her establishment. Having spoken to many eccentric folks in her time, Saki has plenty of stories to tell, and is willing to share the latest news or gossip with anyone willing to listen (and buy a drink, of course). She has a sharp wit and a dry sense of humor, but she genuinely enjoys conversing with her patrons. This laid-back demeanor seems to be only surface-level, however. Inside is a fiery passion for destruction, and it's most evident when the Fox Den itself is threatened. Saki is all too eager to unleash this side of her onto a patron if they become too rowdy or dangerous (but not before politely excusing herself from any activity she may be engaged in). She is willing to heal them up afterwards, once they've learned their lesson. ### Abilities --- ##### Super Strength Oni are naturally incredibly strong. This is very useful for hauling in shipments and dealing with rowdy patrons. ##### Alchemy Saki also brews healing tonics and potions with restorative properties. She does charge for these, but past competitors agree that they are worth the price. These potions are brewed in a cauldron that was gifted to Saki by her parents. It is also capable of converting the various currencies that patrons bring to her tavern. ##### "The Good Stuff" There are certain, special, potions that can fully restore someone from the brink of death. Saki will offer these free of charge, but does so very sparingly. They are difficult to create and she only has a few, but she also does not want anyone dying in her tavern. (That would be bad for business!) *Note: Saki's potions are not allowed in the tournament itself, so no ordering to-go!*
##### **Saki** **Devilish Mixologist**
![sakii.PNG](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/sakii.PNG)
**Aliases/Nickname(s)** Saki
##### Profile Data
**Race** Oni
**Pronouns/Gender/Sex** Female
**Age** 28 (in human years)
**Weight/Height/Build** Weight: 200 lbs. (mostly muscle) Height: 6'3" Build: Muscular
**Hair/Eye/Skin Colour** Hair: Cranberry Eye: Dark red Skin: Pale red
**Distinguishing Marks** - Battle scars on torso and arms
##### Abilities
- Super strength - Alchemy - "The Good Stuff"
##### Preferences
**Likes** Alchemy, Kabuki theatre (though she doesn't get to enjoy it very often)
**Dislikes** Patrons fighting in her bar
**Relationships** - Babysits - **[Chiifu](https://wiki.summerleaguesoct.com/books/npcs/page/chiifu)** - Respects - **[God Eater](https://wiki.summerleaguesoct.com/books/npcs/page/the-god-eater)** - Adopted daughter - [**Miss X**](https://wiki.summerleaguesoct.com/books/npcs/page/miss-x)
##### Creator
[Cassadiller](https://www.deviantart.com/cassadiller)
### Job & Skills --- Saki owns and maintains the popular tavern known as the Fox Den. She also acts as a medic of sorts for competitors- though she is by no means an accredited doctor. Saki's solution to most injuries seems to be a good alcoholic drink (or a virgin one for the kiddos). That being said, she can easily sense one's drink preferences and craft them the perfect beverage. Making small talk comes naturally to her, and many years of chatting with folks from all walks of life has resulted in her not being fazed by much, often remarking that she has seen and heard everything by this point. ### Location --- Saki can be found almost exclusively at the Fox Den, the ever-popular tavern for locals and travelers alike. Since it is always busy, Saki rarely ever leaves the bar. If she were to step away, it's most likely to take a very drunk Chiifu to her private apartment above the VIP lounge. It is considered unwise to steal from the bar while Saki is away. She always seems to know when theft happens, and who was responsible. There are rumors among the regulars that she has eyes everywhere in the tavern, which may or may not be true. ### Gallery ---
[![saki_chibi.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/saki-chibi.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/saki-chibi.png)
Saki Chibi
[![saki ref.jpg](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/scaled-1680-/saki-ref.jpg)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-07/saki-ref.jpg) ### Author's Notes --- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. # Tenki
---
> Mm...? My my, watch your eyes... Are you interested? Of course, how could you not be? *Ha ha ha.* Well, if you don't mind me crashing at your place tonight, I think we can make this work." *-- Tenki* A laid-back dragon with a mischievous grin. His messy gold-to-white hair scatters in the wind and caresses his face. He accessorizes with golden jewelry and a bow featuring two chiming bells. He wears blowing pants and a puffy shrug without any cloth to cover his bare chest. Orange scales shimmer on his skin in the sunlight. He slyly smiles at fair maidens while fanning himself, eager to catch their eyes.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Persona](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- The holy union between a divine kitsune and an archangel. Tenki possesses a similar personality to the father he's never met, and a drop of his mother's dimensional powers. He's vaguely interested in meeting this man, and idly searches as he crosses dimensions. He considers Crossroads his home, and the people welcome his presence-- he ensures good weather is present for the duration of his stays. His presence is a sign of prosperity and good harvest. ### Persona --- The Enigmatic Gale is elusive to the people of Crossroads-- he prefers to risk getting on the bad side of people outside of Crossroads, rather than within. He enjoys mischief and showing off his power, but he can also be laid-back and pleasant. Outside of Crossroads, he's a playboy and freeloads off of locals. He can't be bothered to keep track of different currencies, so he doesn't carry money on him ever. He may repay locals with good weather, if he feels inclined. He may also choose to make life hell for locals for a spell-- wrecking havoc with constant storms and bad weather. Once the locals give in to his power and shower him with gold and treasures, he'll happily take his leave. Or if they fight back, he'll claim it's not fun anymore and run back to Crossroads with his tail between his legs. Within Crossroads, he mostly keeps to himself and relaxes at various locations (like the hot springs). His preference in keeping the Crossroad's weather fair may be motived entirely by selfishness, but the people appreciate it too. During the Cross Tournament, Tenki is mildly interested in the competitors-- but more so in their stories than he is in them as people. (He won't make any advances unless they do first.) He's willing to help cause mischief and conflict for competitors in favor of others, but that comes with a price. He is vain, and will be appeased by riches or magical artifacts. His loyalty lies to none, except his mother and sister. He loves the praise he receives for helping them out, and enjoys relaxing with them.
##### **Tenki | 天気** **Enigmatic Gale**
[![tenki.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/tenki.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/tenki.png)
**Aliases/Nickname(s)** Ki
##### Profile Data
**Race** Divine Dragon
**Pronouns/Gender/Sex** Male
**Sexuality** Bisexual
**Age** Unknown, human appearance of mid 20s
**Weight/Height/Build** Weight: 190 lbs. Height: 6'1" (with 3" sandals) Build: Stocky Dragon Form Weight: 190 lbs. Height: 3'5" Length: 28'7"
**Hair/Eye/Skin Colour** Hair: Golden & burnt orange that fades to white as it grows out Eyes: Cyan tinged with gold Skin: Fair
**Distinguishing Marks** - Orange scales on face & body - Golden gem embedded in forehead - Golden antlers
##### Abilities
- Spatial Displacement - Wyrmhole - Heaven's Atmosphere
##### Preferences
**Likes** Napping, relaxing, free money, hopping dimensions to fulfill carnal desires
**Dislikes** Getting scolded, confrontations, having to put in effort
**Relationships** - Mother - [The God Eater](https://wiki.summerleaguesoct.com/books/npcs/page/the-god-eater) - "Sister" - [Miss X](https://wiki.summerleaguesoct.com/books/npcs/page/miss-x)
##### Creators
Original concept & dragon form by [Beta](https://twitter.com/beta_twenty) Human form & persona by [Vashle](http://vashle.com/) [**@ashleyvashle**](https://twitter.com/ashleyvashle)
### Abilities --- ##### Spatial Displacement [![tenkis-ball.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/tenkis-ball.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/tenkis-ball.png)Tenki can displace space from one dimension and cause it to appear in another through a rift-- replacing the space previously there. He can reverse this spatial displacement, restoring the merged pocket dimensional spaces to their proper dimension. He uses this ability to change the arena for the Cross Tournament. His crystal ball is used as a conduit for this ability. For the sake of explanation, the alternate dimension space will be referred to as Pocket A. The replaced space from the current dimension will be referred to as Pocket B. When Pocket A is displacing Pocket B, that is an active Rift.[![spatial displacement.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/spatial-displacement.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/spatial-displacement.png) - **Spatial Preview:** He can show a preview of the space (Pocket A) he will use for the arena through his crystal ball. This crystal ball will store the original space (Pocket B) that is overlayed by the Rift. - **Rift Size:** The Rift is spherical in shape, and can have a diameter between 150 ft to 1 mile (45.7m to 1609.3m). The Rift's dimensions, AKA Pocket A's dimensions, can be smaller or larger than Pocket B's dimensions. The boundaries of the Rift are equivalent to Pocket B's space it is overlaying, but inside the Rift you are within Pocket A's full dimensional space. (So once you enter the Rift from the outside, ie. on the arena's floor, you appear within the Rift, AKA Pocket A, just after the edge of Pocket A's space. If Pocket A was a forest, you would appear at the edge of the forest.) - **Rift Contents** - Only creatures & items that enter the Rift from outside will be able to leave the Rift before it closes. - If Pocket A contains creatures from its original dimension, those creatures will be present when Pocket A is a Rift and accessible through the current dimension-- however they cannot leave, as noted above. - The state of Pocket A can be altered by creatures entering the Rift & wrecking havoc, and these changes will persist when Pocket A returns to its original dimension. - What happens inside the Rift can be viewed from outside of the rift in Pocket B's dimension. So the audience & God Eater can still view fights that are taking place from another plane within the Cross Colosseum. - **Alternate Dimension:** The dimension that Pocket A comes from will have Pocket A's space blocked by an impenetrable, "invisible" barrier. The barrier will disappear once Pocket A's space is restored to its original dimension. - **Forced Un-Merge:** Breaking this crystal ball will forcefully undo the dimensional merge, and take everything within the Rift (Pocket A) back to its original dimension. (Tenki'd be quite annoyed by this, but he can repair the crystal ball for future uses.) (Please feel free to use this ability to manipulate the arena's terrain and locale to your desires-- whether it be in the sky, in the heart of a volcano, within a dense forest, or even a slice of your competitor's hometown! The sky's the limit!) ##### Wyrmhole Unlike the God Eater (and by extension Miss X), who has multiple instances of herself present in all realities simultaneously, there is only *one* Tenki. He can hop freely between dimensions and alternate realities, traversing the skies of far-off lands with ease. Anything (or anyone) that he is carrying will be carried with him to another dimension. - This interdimensional traversal is *linear to each dimension*, meaning that each time he appears in a dimension is chronologically after his previous appearance. (No traveling back in time for him!) ##### Heaven's Atmosphere Tenki can manipulate weather conditions with his folding fan. His area of effect can be constrained to a small space the size of a city block, or as large as a sphere with a three-mile diameter. He can cause a sudden thunderstorm, heat haze, sunny day, downpour, etc. with this ability, but he usually utilizes it to give the Crossroads perfect fair-weather days. ### Job & Skills --- Tenki is Crossroad's Enigmatic Gale-- coming and going as he pleases. He's been tasked with keeping Cross Colosseum fights entertaining, as fighters competing in a plain arena can get repetitious, even for the God Eater. He does his job nonchalantly, especially with location requests like uninhabited forests, lakes, arctic wastes, deserts, and even volcanoes. When asked for a location with relevance to a competitor, he gets a mischievous glint in his eyes and requires proper payment in turn for the favor-- with the disclaimer that whatever happens there cannot be reversed. Tenki's skills are still developing, as he's not been around nearly as long as the God Eater. He was gifted his tools-- his crystal ball and his folding fan-- by the God Eater to help channel his powers. ### Location --- When a tournament is running, it is predictable to find Tenki milling about at the Cross Colosseum or the Fox Den. He oversees matches that involve his Spatial Displacement ability from the God Eater's box in the Colosseum. He can also be found wandering Crossroads by floating in the air, enjoying the sun on his scales as a gentle breeze blows him to-and-fro. The sky is his favorite place to nap. If his presence is nonexistent, it's likely he hopped dimensions looking for adventure. Whenever he comes back is up to him. ### Gallery --- [![tenki-ref.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/scaled-1680-/tenki-ref.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-09/tenki-ref.png)
[![tenki_noodle_chibi.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/tenki-noodle-chibi.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/tenki-noodle-chibi.png) [![tenki_chibi.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/tenki-chibi.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/tenki-chibi.png)
Tenki Dragon Chibi Tenki Chibi
[![tenki_01.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/scaled-1680-/tenki-01.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-08/tenki-01.png) Tenki's Dragon form *(drawn by [Beta](https://twitter.com/beta_twenty))* ### Author's Notes --- Tenki is quite the love child-- in more ways than one! I hope his presence is enjoyed for now and to come. (*Ha ha)* # 2023 Judge NPCs NPCs created by our 2023 helper judges! # Nephropidae
---
> Let me guess, you're new around here and require my services? > > No? Then there's no reason for you to be here. Come back when you need something. I've got more important things to do. *-- Nephro*
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Hailing from a world of super heroes and villains, Nephropidae is the son of the infamous Dr. Calamity. **Born with an unknown debilitating illness**, Nephro has lost the functions of his legs and right arm. His father managed to replace these with machinery, 'turning him into a living weapon for revenge. However Nephro could care less about his father's vengeance, and instead wishes to pursue a permanent solution to cure for his illness. Nephro received an invite to Crossroads, but unlike most winners, he did not use his wish to cure himself. **To him, magic is a pathetic and cheap solution to ones problems.** Instead, he took this opportunity to find other researchers and scientists to collaborate formulas and solutions to his illness. Wanting to take this formulaic cure **home** to aid those who may also be suffering from similar conditions. In turn, he has **offered to provide weapons, tools and technological services** to those who request them. This only sated him for so long unfortunately, as time waits for no one. Nearing his breaking point, Nephro did what he swore he never would. He turned to looking at magic for aid. Still insistent on avoiding the easy route, **he sought tutelage from [Saki](https://wiki.summerleaguesoct.com/books/npcs/page/saki),** who eased him into the ways of alchemy. He's been a practicing alchemist of four years now and is now **able to provide enchantment and artifact repair services.** That all said, it's still quite possible that he has access to his wish somewhere... ### Personality --- Nephro is a fairly serious, no-nonsense man. Obedient and polite, he is fairly difficult to anger as he hides his frustration well beneath his apathetic scowl. He indulges in conversation only if necessary and is **not one for small talk.** He is blunt and direct, wanting to get straight to the point. Patrons only come to him for supplies or equipment. There should be no further interest! However, Nephro **will never turn a blind eye to another inventor or scientist**. It's one of the few times he is more than eager to keep talking. He'll inquire about their creations and when asked about his own, he is usually willing to present some of his projects and can sometimes get lost in all the technological talk that someone might have to snap him back to reality. Despite being the son of a super villain, Nephro absolutely loathes the terms of Heroes and Villains, as both have brought him nothing but pain and loss in his lifetime. He does not put himself on either side and instead focuses on the himself. Don't bring that business up with him and he will aid whoever requires his services.
##### **Nephropidae**
[![nephro_hb.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/scaled-1680-/nephro-hb.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/nephro-hb.png)
**Aliases/Nickname(s)** Nephro
##### Profile Data
**Race** Human
**Pronouns/Gender/Sex** Male
**Age** 23
**Weight/Height/Build** Wt: 182 lbs (including metal) Ht: 5'10"
**Hair/Eye/Skin Colour** Hair: Sky blue Eyes: Blue Skin: Tan
**Distinguishing Marks** - Clawed mechanical right arm - Blade legs
**Job** Mechanic/Blacksmith/Alchemist
**Hobbies** Tinkering, Reading, Working
##### Creator
[**Arstasia**](https://www.deviantart.com/arstasia/art/Summer-Leagues-OCT-Nephropidae-877937840)
### Abilities --- ##### Metallic Claw A **nearly indestructible claw**, allowing him to cut metals, deflect projectiles, and absorb things such as electricity as to not affect the rest of his body. His claw can also spin like a drill. **Occasionally rotates subconsciously** when he speaks with hand gestures. ##### Blades Athletic and flexible, Nephro is skilled in close combat. His signature skill comes from his blade legs, sharper than steel, he could easily use these to kill, but chooses not to. ##### CR-Series These are used as his **personal security system**. Equipped with camo capabilities, he can keep an eye on his shop when he's away. They also have minor capabilities to assist him in his work. ### Job & Skills --- Nephro works as Crossroads' mechanic and blacksmith, occupying a workshop in the Business District called "The Iron Claw". Charged with assisting Competitors with weapons, armor, machinery repairs, etc. He has taken to learning **alchemy** as well, albeit begrudgingly. He will repair broken or damaged artifacts, but it will take a lot of convincing to have him craft and enchant new magical items. His CR units are normally in charge of assistance and security, but they can also be used to scout out/spy on competitors if tasked to do so or has any interest in the specimen. Spying on Competitors for another's behalf is not an *impossible* task, but the payment in turn had better be worth wasting his time. ### Location --- Nephro can usually be found in his workshop located in the [Business District](https://wiki.summerleaguesoct.com/books/locations/page/business-district "Business District"). He tends to bury himself in his work, even when not taking on any commissions. His workshop is certainly an odd one when stepping through the door. On one side of the room is a classic forge and alchemy station one would find in any fantasy medieval setting. The other half suddenly changes to something more akin to a mad scientist's lab; pristine walls, monitors, cables, and other sci-fi machinery. ### Gallery --- [![Nephro Ref 2024.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/iP1nephro-ref-2024.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/iP1nephro-ref-2024.png) *2024 Reference*
Outfit Pattern [![Tech Pattern.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/tech-pattern.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/tech-pattern.png)
2021 Reference Sheet ![summer_leagues_oct_nephropidae_by_arstasia_deip968-fullview.jpg](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/scaled-1680-/summer-leagues-oct-nephropidae-by-arstasia-deip968-fullview.jpg)
[![nephro_hb.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/scaled-1680-/nephro-hb.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/nephro-hb.png)[![hj_nephrovashchibi.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/hj-nephrovashchibi.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/hj-nephrovashchibi.png)[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-02.png)
Nephro "Thanks" art by Vashle (2021)Chibi Nephro\[item description\]
### Author's Notes ---
Introducing Crossroad's tech-wiz/handyman Nephro! Here for your tech and tool needs! Feel free to stop by whenever you may need his services!
...And only when you need his services. He doesn't have time for pleasantries.
# New Page # Cain
---
> Do I perform tarot readings on myself? *Ahaha*, I used to-- but there are only so many times you can pull *The Tower* before you start to take the hint... *-- Cain* Known locally as "The Psychic" (complete with capital 'T' and 'P' to match his showman persona), Cain is the sole owner of **The Hourglass**, a small shop chock full of mystic and magic wares-- and his personal psychic services. Unbeknownst to the general public, however, his act as a psychic is just that: *an act*. He has not a single iota of psychic power; everything he passes off as psychic abilities is either smoke and mirrors, observation, sleight of hand, misdirection, cold & hot reading, or just plain theatrics.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities-1) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [NPC Usage](#bkmrk--8) 7. [Gallery](#bkmrk-gallery-1) 8. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Cain has been living in Crossroads for about a decade now, having hailed from... well, *somewhere else*. He doesn't really talk much about where he's from, his family, or his past prior to showing up in Crossroads, but word around town is he's let a few tidbits slip after a couple drinks: he allegedly mentioned that he "learned his trade from his parents" but had to "move to a city to find any success in it", apparently adding that he sends the majority of his money back to his family for reasons yet unspecified. Unbeknownst to anyone in Crossroads (sans perhaps [The God Eater](https://wiki.summerleaguesoct.com/books/npcs/page/the-god-eater) herself), 'Cain' is *not* his real name. If you wanted to find out what his real name actually is... well, you'd have one hell of a time coaxing that out of him; Cain is incredibly guarded with that information. Along the way, even prior to arriving in Crossroads, Cain acquired a steep debt to an impatient and unforgiving debtor. While it seems that he owes money, he's never actually stated that *money* was what he owed-- only that whatever it is was "too much". Trying to get more information out of him about it is nigh impossible. It's likely that revealing too much would incur the ire of this already ruthless debtor. What *is* clear, however, is that he's been set up to fail: the interest climbs ever higher, and it looks as though Cain will be in debt for the rest of his (self-proclaimed "short") life.
##### **Cain** **Charming Imposter**
[![judgecain.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain.png)
**Aliases/Nickname(s)** "The Psychic"
##### Profile Data
**Race** Human
**Pronouns | Gender | Sex | Sexuality** He/Him | Cis | Male | Pansexual Panromantic
**Age** 28
**Weight | Height | Build** 110 | 5'7" | Slim/Underweight
**Hair | Eye | Skin Color** Black | Gold | White
**Distinguishing Features** ✦ Gold eyes ✦ Quite thin
**Job** "Psychic" | Shopkeeper
**Hobbies** Cooking, card tricks, illusions, petting cats, sleeping, reading detective novels
##### Creator
**[ElectricEidolon](https://electriceidolon.com/)**
### Personality --- #### ✦ The Façade Ever the showman, Cain is exceedingly charming and personable, able to gracefully maneuver his way through conversations with even the toughest of personalities. He has the ability to entertain, coerce, and convince most to whatever it is he may be trying to peddle (or glean) at the moment, all of which comes quite in handy as a salesman. Keenly observant while also empathetic, Cain is able to combine both traits to understand how others may think or feel, using that sense to manipulate situations toward the outcomes he desires; both traits also help him with his "psychic" services (which is to say, as a professional liar). Confident, charismatic, congenial; Cain is either well-liked or detested, there is rarely any middling indifference to how others feel about him.
A few more notes about Cain with his façade: - Life of the party - Probably an ENTP-esque personality - Minus the obsession with debating - Rolls with "Yes and-" - Chameleon - Will literally alter his own voice/accent to appeal to someone - Appears well-off - Very skilled liar - Though ironically doesn't enjoy lying
#### ✧ Under The Façade Rather surprisingly, Cain is actually reserved and quiet deep down, not at all a showman by nature. For reasons he has not yet revealed, before moving to Crossroads, he forced himself outside of his comfort zone and learned how to play the role of the entertainer. While the extroverted charm is manufactured, his keen senses of observation and empathy are true to his core, leaving him frequently laden with a deep guilt due to lying being part of his current livelihood. As such, even while Cain is still *technically* lying for certain psychic services (such as séances, for example), his end goal is still to *help* his clients, and will therefore do every ounce of research he can in preparation and suss out what is the best possible thing (in his opinion) for his client to hear. In a way, he's a bit of an unintentional life coach-- just with a lot of theatrics thrown in. Hidden under that extroverted façade, Cain is simply a lonely depressed man who feels trapped in his circumstance.
A few more notes about Cain's true self: - Guilted and lonely - Doesn't really believe he deserves happiness - INTJ-esque personality - Poor - Has the one nice outfit that he's learned to repair/tailor himself - Basically starves himself to save funds (hence being so thin) - Depressed
#### ✦ Socializing & Relationships ##### ✧ Outside Looking In Charming as all hell, **Cain can be very suave and smooth when socializing**-- and he has a knack for making it convincingly genuine under normal circumstances. Despite his secret financial hardship, **Cain takes pride in his appearance** and tries to look good regardless of his circumstances. A good example of this is in the one nice outfit he owns: unable to afford any additional expensive outfits or to have the one he has repaired by a professional, Cain has learned to repair and tailor it himself as needed. Not too overblown, he has a healthy amount of vanity. Dress the part and fake it 'til you make it, he tells himself. ##### ✧ Customers and Threats No rancid skeezy car salesman vibes here; even when he is trying to sell a product or an act, **Cain holds having satisfied customers in high priority**. In fact, should any typical client walk away feeling unsatisfied with a psychic service from him, he will unquestionably issue a refund. There are exceptions to this, however. While thankfully not common, any client that Cain can discern is (or recognizes as) up to no good, a deplorable person, or otherwise someone he distinctly dislikes, will *not* be issued any refunds-- and Cain is not above being smug about it, should the client be an especially deserving piece of work. This, of course, doesn't always work out so well for him, sometimes leading into the client becoming heated (or worse). **In the face of a threat, Cain will always attempt to charm, outwit, or simply talk his way out of the situation.** Should those methods fail and a physical altercation occurs, he will try to use his agility and dexterity to attempt an escape rather than fight back as he is painfully aware that he has very little in the way of strength or fighting skills. ##### ✧ Inside Looking Out **Despite it seeming like Cain loves to socialize, he genuinely finds it exhausting** and often sticks to himself when he doesn't have to interact with others. It's a complicated issue, mainly due to how draining it is to constantly keep up the act. An introvert pretending to be an extrovert is strenuous. It isn't helped by his guilt and self-loathing either, causing him to believe he doesn't deserve any sort of happiness via relationships. There's also a practical reason: the longer he's around someone, the higher the chance increases that his secret could be discovered. The complication really becomes obvious in the fact that Cain is also lonely and dislikes *being* so alone, even if it's of his own doing. ##### ✧ Friendships and Romance **Relationships are a thing Cain typically has tried to avoid** for various reasons, some of which have been already mentioned. While there *are* others he considers his friends, he still tends to keep his distance, even from them. When it comes to romance, however, Cain has *never* had any romantic partner, ever. Just as with platonic relationships, he doesn't believe he deserves that happiness-- let alone thinking he'd just end up accidentally ruining that person's life. This doesn't mean he *can't* end up with a romantic partner eventually, though. While it wouldn't be easy, someone *could* get him to push past his fears and allow himself to fall in love. With that in mind, it should be noted that **while Cain *can* flirt expertly, it is entirely manufactured and not at all genuine.** ##### ✧ How To Instantly Break His Act All of that being said, if someone wanted to *instantly and undeniably destroy* his façade, there is not a more surefire way to ensure that than to make the flirting become *more real,* aka: getting physically intimate with him, showing genuine love and desire to form a romantic relationship with him, etc. **Taking it beyond simply flirting will cause Cain to suddenly become nervous and nonplussed, rendering him unable to hold up his flirtatious act (or any act at all) convincingly.** He'll then try his best to talk his way out of whatever the flirting is turning into or find an escape as subtly as he can-- either way, it'll be a struggle for him to hide the sudden anxiety and fear, but he'll certainly try.
Cain's likes: - Cats - Mysteries - Lo-fi music (to decompress) - Coffee - Sleeping - Eavesdropping - Cleanliness & looking nice - Smores Pop-Tarts - Helping others (subtle) - Cooking (when he has the extra funds)
Cain's dislikes: - Lying - Organized religion - Debt collectors - Imbroglio - Physically fighting - Any form of teleportation (nausea) - Being alone (especially with his Thoughts™) - Deep ocean (thalassophobia) - Fatalism - Prejudices
### The Hourglass --- Cain's shop of mystic wares-- and where he provides his psychic services-- is called **The Hourglass**. It is a small hole-in-the-wall located deep within [The Business District](https://wiki.summerleaguesoct.com/books/locations/page/business-district). With a large catalog of inventory coming from a wide array of ethical sources, he has quite a lot to offer. Whether or not everything in his stock actually works as intended (or at all), however, is a bit of a mystery; most of the time, the only way to find out the efficacy of an item from The Hourglass is to purchase and try it. As for the offered psychic services, most are walk-in welcome-- with the hard exception of Mediumship. #### ✦ Items For Purchase:
The Hourglass inventory that your OCs can procure: - **Health & Healing Items** - Potions of healing, antidotes for toxins/poisons, elixirs of magic/power regen, powders of revival, medicines & herbs for most major ailments/status conditions, etc - Most popular items - 100% genuine and effective - **Luck Charms** - Both good luck \[bless\] & bad luck \[curse\] - Efficacy uncertain, highly subjective - **Crystals & Gems** - For focus, spellcasting, positive/negative vibes, aura control, decoration, etc - Authenticity and effectiveness are based on type and goal - **Buffing & Debuffing Items** - Come in various forms, including but not limited to: rings, bracers, sigils/charms, jewelry, food/candy, clothing, powders, crystals/gems, etc - 75% reliability - **Books, Scrolls, & Tomes** - Vast and varied selection, including but not limited to: countless types of spells, ancient & modern information on a wide variety of creatures/lore/myths/legends, various magic & magic-adjacent research, etc - Arguably all genuine, but vary wildly in accuracy or efficiency - **Trinkets & Curios** - Wide selection of \[presumably\] non-magic items simply for enjoyment, such as novelties, knickknacks, souvenirs, ornaments, collectables, & curiosities - These sure are roadside attraction paraphernalia-esque - **Divination Tools** - For fortune-telling purposes: tarot decks, non-tarot cards, dowsing rods, dice, runes, pendulums, spirit boards, crystal balls, scrying mirrors, etc - Effectiveness is said to depend entirely on divination skills and methods - **Ritual Tools** - Altar dishes/bowls, chalices, pentacles, patens, swords & daggers, other blades, inks & quills, wax, wands, etc - Results may vary \[wildly\] - **Candles & Incense** - Burning options for a wide array of intentions, including but not limited to: healing, love, fertility, protection, enlightenment, money, luck, etc - 100% real; ???% success rate - **Art & Statuary** - Originating from countless different cultures and worlds, a vast selection of magical arts, statues, stained glass, décor, etc - Authenticity not guaranteed - **Summon & Familiar Accessories** - Items for summoning specific entities from a large catalog of available choices - Results WILL vary; The Hourglass is not liable for any damage (collateral, property, physical, or psychic) caused by summons - Accessories for familiars, including but not limited to: clothes, armor, name tags, cute jewelry, etc - Any accessories destroyed by unsatisfied familiars will not be refunded - ***SECRET ITEM:** **Information*** - *Need specific information from around Crossroads? Want to know the current rumors surrounding something or someone? Desperate for intel on your next opponent? If you are aware this secret offer exists, you may be able to order it from Cain* - *If what you are wanting to discover is already available knowledge to Cain, it can be discreetly purchased off of him under the table* - *Cain can also be covertly hired to acquire the desired information, using his observational skills and social adroitness, then report back to you* - *Not all requests will be accepted; will depend heavily on many factors, including but not limited to: reason, importance, difficulty, and potential dangers involved for Cain himself*
#### ✦ Psychic Services:
Psychic services your OCs may hire Cain for: - **Cartomancy (Tarot Reading)** - The art of fortune-telling and divination through the use of cards - Probably the most popular psychic service he offers, cartomancy-- or more specifically: tarot reading-- is a means by which Cain may foretell a client's future by using a deck of cards. His preferred method is via tarot cards, but he is also able to utilize typical playing cards to the same degree. His tool of choice is a well-used tarot deck that seems very sentimental to him. Cain offers several different types of spreads based on what area of your life you might be aiming to focus on: love, success, spiritual, career, or any other manner of specific request - Available via appointment and walk-in - **Clairsentience** - The power to perceive emotional or psychic energy that is imperceptible to the five standard senses - Similar to clairvoyance, Cain offers the ability to discern various types of information through use of his extrasensory perception-- the key difference being that he receives the information via psychic feelings rather than psychic visions. He can't always guarantee what exactly he will sense as this power can yield a vast array of results and depends heavily on many different variables, but he can attempt to hone in on specific subjects of interest. The psychic feelings can also manifest themselves in three completely different ways: precognition (pertaining to the future), retrocognition (pertaining to the past), and pericognition (pertaining to the current moment) - Available via appointment and walk-in - **Palmistry (Palm Reading)** - The reading of character and divination by interpretation of lines and undulations on the palm of the hand - Another popular psychic service, through palmistry Cain can read a client's palm (or equivalent thereof) to glean attributes of their character, personality, and experiences. He can also read their future, which is the more common request, particularly with the focus on personal relationships - Available via appointment and walk-in - **Psychometry** - The ability to discern facts or impressions about an object (or its owner) through physical contact - With psychometry, a client can bring an object to Cain (or bring Cain to an object) that he can then touch and tap into images or visions that will appear in his mind corresponding to the life of the subject that the object is associated with. Cain will require time with the object to better solidify the visions as they typically appear slowly and with incomprehensible definition; over time (which varies), he is able to bring the visions into focus and make more sense of the information presented in them. Very rarely can he instantly glean clear visuals and information from the initial touch - Available via appointment and walk-in - **Mediumship (Séance)** - The practice of mediating communication between familiar spirits or spirits of the dead and the living - Via what is commonly known as a séance, Cain offers clients the opportunity to communicate with the deceased through the use of himself as a medium. This psychic service costs the most and is often the most demanding of him-- but it is also the only service that tends to yield paranormal occurrences perceivable to the naked eye. Séances have very specific time, place, and ritualistic demands of Cain, and thus can ONLY be via appointment. Unlike any of his other psychic services, hiring Cain's mediumship requires scheduling ahead of time and the addition of at least one preliminary meeting with the client prior, in order to allow Cain to properly prepare for a connection with the correct spirit - Available via appointment ONLY
### Abilities --- #### ✦ Deduction Being inherently keenly observant, Cain's greatest strength comes in the form of his deductive skills. He is very perceptive, able to pick up on details and clues around him that the average person would completely overlook or disregard. Reason, intuition, and logic are his tools of instinct. All of this combined with his sense of empathy gives Cain an *almost inhuman* ability to accurately read and understand others-- something that plays directly into his fake psychic charade. He can pick up on nearly imperceptible tells and micro-expressions, allowing him to deduce his way through cold reading others; ironically, this also makes him quite good at detecting lies and deception. #### ✦ Charm For all intents and purposes, charm almost rivals deduction for Cain's maxed out skill, falling short due to being a *learned* trait rather than one that came naturally. This isn't to say Cain isn't a charming person under the act, but it certainly isn't the same as the sharpened persuasive silver-tongued ability he taught himself over many years. Using charm, he is able to entertain, tap into humor and quick wit, make snap judgments, exude trustworthiness, persuade (and manipulate, if the ends justify the means), lie convincingly, and typically win *most* people over-- the exceptions being individuals that distinctly dislike him, find his type of personality irritating, or can somehow *perceive* that it is an act. His charm is a key factor in his ability to ascertain desirable information from around Crossroads. #### ✦ Sleight of Hand Like one might expect, Cain's sleight of hand skill involves quick, clever, and dexterous movements of his hands utilized namely to deceive spectators and/or manipulate objects. This is an ability he has honed for *many* years, making him slick and very adept with using it in various situations. His card tricks and illusions benefit substantially from this ability, making them seem like legitimate magic to all but the most acutely perspicacious (who know what to look for). Other uses for sleight of hand include misdirection, lock-picking (his hair stick is multi-purpose in that regard), stealing/pickpocketing (though he'd only ever do either if it was a justifiable means to an end, never just for himself), cheating (especially in card games), theatrics (particularly with 'psychic acts'), and entertainment. ### Job & Skills --- Outside of running his shop, the main occupation and skillset that most others associate with Cain is that of a working psychic. In addition to the services he offers normally, his ability as a psychic has also been called upon from time to time by authorities, such as a consultant in missing persons cases or in helping solve particularly stumping mysteries. Truthfully, however, Cain's status as a working psychic is secretly a complete farce. **Cain actually *doesn't have any powers* at all whatsoever; he is *not* a real psychic.** The success Cain finds under the guise of being a psychic is actually achieved through deduction, research, intuition, and theatrics. For example: when the authorities believe they are hiring a consulting psychic, they are actually hiring a highly intuitive detective pretending to make discoveries through use of psychic abilities. When Cain is able to make \[seemingly\] very specific and accurate readings, it is actually through use of subtle cognitive tricks such as Barnum statements, reading tells and micro-expressions, prior secret research, etc. When paranormal events seem to occur during a séance Cain is conducting, it is actually due to hidden smoke-and-mirror tricks and rigging he'd already have set up in preparation. **All in all, while Cain *is absolutely not* a real psychic, he still tries to (and typically manages to) get the results he is hired for**-- it's all simply presented under the guise of having been gained through psychic methods.
Deconstruction of Cain's psychic skills:
Definitions of techniques used in Cain's tricks: - **Reading \[People\]** - Hot Reading - The reading technique of utilizing information that was already secretly known prior to the reading (for example, from background research or overhearing a conversation) - Warm Reading - The reading technique of interpreting responses to generic catch-all statements and questions - Barnum Statements - General statements of characterizations attributed to an individual that are perceived to be specifically true for them, yet which are in fact vague and general enough to apply to a wide range of people - Rainbow Ruse - A reading technique in which the reader first assigns the subject a personality trait, and then assigns its opposite to cover all possibilities for validation - Shotgunning - A tactic that a reader uses to put forth a large amount of general information, then observes which one elicits a reaction in order to slowly narrow the scope - Cold Reading - The reading technique of quickly obtaining a great deal of information by analyzing a person's body language, micro-expressions, age, clothing, style, gender, sexual orientation, religion, ethnicity, education, speech, origin, etc during a line of questioning - **Misdirection** - The art of subtle deceptive directing of an audience’s attention towards one thing (a magical effect) so they do not notice another (the method or mechanics of a trick) - **Mentalism** - A performing art in which 1) the practitioner appears to demonstrate highly developed mental or intuitive abilities, and 2) includes special effects that may appear to employ psychic or supernatural forces, but that are actually achieved by "ordinary conjuring means", natural human abilities (i.e. reading body language, refined intuition, subliminal communication, emotional intelligence), and an in-depth understanding of key principles from human psychology or other behavioral sciences - **Logical Reasoning** - Deductive Reasoning \[Deduction\] - Making an inference based on widely accepted facts or premises; a general-to-specific form of reasoning that allows one to apply known truths to specific instances with a high degree of certainty - Inductive Reasoning \[Induction\] - Making an inference based on an observation, often of a sample; a specific-to-general form of reasoning that tries to generate broad rules that can be applied in many circumstances - Abductive Reasoning \[Abduction\] - Making a probable conclusion from what you know; a specific-to-general form of reasoning that specifically looks at cause and effect, often for a particular example - **Confirmation Bias** - The tendency to search for, interpret, favor, and recall information in a way that confirms or supports one's prior beliefs or values - **Sleight of Hand** - The skillful art of quick, clever, and dexterous movements of hands, utilized namely to deceive spectators and/or manipulate objects - **Improvisation \[Improv\]** - The activity of making, doing, or saying something not planned beforehand, using whatever can be found
- **Cartomancy (Tarot Reading)** - Utilizes: Cold Reading, Warm Reading, Deduction, Improv, Confirmation Bias - Being without a doubt the trick that Cain has the most practice in, Tarot Reading is his personal favorite psychic service and one he can pull off with ease. It seems that Cartomancy might have been the first psychic skill he ever learned; he still uses a very old and clearly sentimental deck– perhaps his first? Having an extensive memory and understanding of both the major and minor arcana at his disposal, most of Cain's focus goes instead toward the personalization of the pulls, leaning hard into his deductions of his client through Cold and Warm Reads to improv on his working memory of the cards' various meanings. He likes to add dramatic flair for fun as well, of course. He can whip out a professional card reading at a moment's notice, seemingly always in a state of gauging those around him for information. Giving any divination reading typically depends entirely on expounding on his understanding of the client, their goals, their problems, and what he personally believes is the best way forward for them. As with any other situation in which Cain is "telling the future", he will word it all in such a way that can't be brought back on him later should his prediction be incorrect. - **Clairsentience** - Utilizes: Cold Reading, Deduction, Induction, Abduction, Improv, Confirmation Bias - Relying almost entirely on his sense of empathy, the trick to Cain's Clairsentience "ability" is simply observation and reasoning; he isn't *entirely* lying when he claims he can intuit something through a feeling. Working with empathy as the primary tool is technically using feelings to get results, after all. Out of all of his advertised psychic powers, Clairsentience is the simplest, yet not at all the easiest: simplest in that it's merely a mix of logical reasoning (all three types typically) and empathy. However, it's quite difficult in that there are no guardrails or parameters to follow, unlike Cartomancy or Palmistry, for example; it leaves him the most subject to any manner of topic or situation that can be thrown his way, thus he must be on his game to handle the high chance of curve balls. To that end, Cain will always give the disclaimer that this service yields the lowest guarantee of accuracy due to "many variables at play" and how he "doesn't have control over what information he receives"-- aka deniability should he fail. - **Palmistry (Palm Reading)** - Utilizes: Warm Reading, Induction, Abduction, Improv, Confirmation Bias - Reading palms is the easiest trick for Cain to pull off as it doesn't require much heavy mental work outside of memory. For the most part, he simply has to memorize and recall all of the possible "meanings" for the details found on palms. Warm Reading techniques can really spice up the reading to make it feel more "personal", as well as through observation and cause-and-effect reasoning (Induction and Abduction respectively). The tricky part comes in with reading palms for divination, but much like with Tarot Readings, Cain can simply expound on what he's already read of the client and improvise generic or vague enough predictions for them. He always states the predictions in ways that give him an out later should they not come to pass, though. - **Psychometry** - Utilizes: Hot Reading, Warm Reading, Mentalism, Improv, Confirmation Bias - Similar to séances, Cain's Psychometry service typically relies heavily on research conducted in secret prior to the actual "psychic event" (Hot Reading). Although the focus is primarily on the object presented to him (at least to the onlooker), Cain utilizes any subtle information he can glean from the client as well to help formulate his overall understanding of the "big picture" (aka his interpretation or made-up details to fill in the gaps). Generic questions (Warm Reading) can really help in this case, something he can explain away as requisite for helping him "better understand the object and its history" so that he can "hone his psychic ability on it". Cain then requires that the object be left in his care (or that he has continued access to the object, especially if it's huge or immovable) for a number of days so that he can "focus and discern the visions". The truth, of course, is that he's actually just using that time to do as much research as possible. Once he has enough info to formulate a plan, he'll bring in the client once more, physically touch the object, and play up receiving visions of the answers (Mentalism). On rare occasions, Cain may already be familiar with the object (or what is being asked in relation to it) so he doesn't need to take time for research, instead simply pretending to get clear visions instantly. - **Mediumship (Séance) - Utilizes: Hot Reading, Warm Reading, Cold Reading, Deduction, Induction, Abduction, Sleight of Hand, Mentalism, Misdirection, Improv, Confirmation Bias - It's not a lie when Cain states that utilizing his "Medium skill" takes the biggest toll on him out of all of his psychic services-- it's simply not in the way he presents it as. Rather than due to honing his psychic abilities to reach and channel specific spirits, séances require use of all of his tricks and techniques to pull them off effectively, and then some. This is also the reason why this service is the only one REQUIRING an appointment in advance; Cain begins the service by doing as much research on the client and the client's deceased target as possible, which includes an initial "interview" appointment in which Cain gathers as much information as he possibly can (including the subtle info garnered through Cold Reading) under the guise of "making sure he hones in on and channels the correct spirit". Once he feels he has a sufficient portfolio of info to pretend convincingly, he'll rig the room in his shop that he'll use ahead of time with hidden theatrical tricks to secretly set off during the performance in order to make it seem as though paranormal activity is actually happening. Conducting the séance itself is an intensive one-man show that requires exhaustive effort from Cain and utilizes every type of logical reasoning, reading style, and a considerable amount of improvisation-- plus the Mentalism, Misdirection, and Sleight of Hand skills in order to pull off the theatrical parts at the same time.
Important note: For the most part (which is to say, when the client isn't someone he actively dislikes and feels is horrible), if Cain intuits potential problems the client may be facing during any of his psychic services, he will try his best to subtly suggest help through the psychic act, be it advice for the issues at hand, his opinion on a decision, encouragement, guidance, or even just what he thinks they want to hear if it'll help them to make it through another day, etc. Cain may be a liar, but he is one with good intentions.
#### ✦ General Stats
**✦ Strengths** **✧ Weaknesses**
- Observant & perceptive - Reading others - Agile & quick - Sneaky - Silver-tongue - Improvisation & thinking on the fly - Dexterous - Persistent - Every normal human weakness - Self-loathing & guilt-ridden - Low stamina - No magic, no powers, no extra-human anything - Physically weak in strength & defense - Weighs very little - Stubborn - Loner
##### ✦ Psychological Stats ✦
**Charisma****✦✦✦✦✦✦✦✦✦✦****Kindness****✦✦✦✦✦✦**✧✧✧✧
**Patience****✦✦✦✦**✧✧✧✧✧✧**Intelligence****✦✦✦✦✦✦✦**✧✧✧
**Confidence****✦✦✦✦✦**✧✧✧✧✧**Perception****✦✦✦✦✦✦✦✦✦✦**
**Discipline****✦✦✦✦✦✦✦**✧✧✧**Psych stamina****✦✦✦✦✦✦**✧✧✧✧
**Courage****✦✦✦**✧✧✧✧✧✧✧**Caution****✦✦✦✦✦**✧✧✧✧✧
**Honesty******✧✧✧✧✧✧✧✧✧**Loyalty****✦✦✦**✧✧✧✧✧✧✧
**Maturity****✦✦✦✦✦✦**✧✧✧✧**Creativity****✦✦✦✦✦✦✦✦**✧✧
**Cleanliness****✦✦✦✦✦✦✦**✧✧✧**Work ethic****✦✦✦✦✦✦✦✦**✧✧
##### ✧ Physical Stats ✧
**Physical Strength**
****✧✧✧✧✧✧✧✧✧
**Speed**
**✦✦✦✦✦✦✦**✧✧✧
**Magical Strength**
✧✧✧✧✧✧✧✧✧✧
**Constitution**
**✦✦✦✦**✧✧✧✧✧✧
**Physical Defense**
****✧✧✧✧✧✧✧✧✧
**Dexterity**
**✦✦✦✦✦✦✦✦✦**✧
**Magical Defense**
✧✧✧✧✧✧✧✧✧✧
**Stamina**
**✦✦✦**✧✧✧✧✧✧✧
### NPC Usage --- #### ✦ Audition **Yes, you MAY use Cain as the NPC your OC\[s\] checks in with for your audition!** Cain CANNOT see the ghostly fox tails that competitors have because he isn't actually psychic or magic, nor is he sensitive to The God Eater's power (though he may lie and say he is). HOWEVER, he can be made aware that your OC is a competitor via other means, for example by being told outright and/or by him recognizing the Tag, etc. Cain would then just need to inform any of the other [NPCs](https://wiki.summerleaguesoct.com/books/npcs) or [Crossguards](https://wiki.summerleaguesoct.com/books/crossguards) that *can* sense The God Eater's power (aka they can see the ghostly tails) that your OC is a competitor. ### Gallery --- [![judgecain_fullbody_refsheet.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/scaled-1680-/judgecain-fullbody-refsheet.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain-fullbody-refsheet.png)
[![judgecain_chibi.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain-chibi.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain-chibi.png)[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-01.png)[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-02.png)
Chibi Cain\[tbd\]\[tbd\]
Free-to-use Assets
[![judgecain_leftpantlegdesign_withgradient.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/scaled-1680-/judgecain-leftpantlegdesign-withgradient.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain-leftpantlegdesign-withgradient.png) [Cain's pantleg design, with gradient](https://drive.google.com/file/d/1tAiNUtUx2u99ADNB738LYuiit7bKlwSr/view?usp=drive_link) [![judgecain_leftpantlegdesign_nogradient.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/scaled-1680-/judgecain-leftpantlegdesign-nogradient.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain-leftpantlegdesign-nogradient.png) [Cain's pantleg design, without gradient](https://drive.google.com/file/d/13JfMGl4zB9N5B7KZij5ZZpvImgNb7AgJ/view?usp=drive_link) [![judgecain_shirtdesign_full pattern.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/scaled-1680-/judgecain-shirtdesign-full-pattern.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-02/judgecain-shirtdesign-full-pattern.png) [Cain's shirt pattern, full sheet](https://drive.google.com/file/d/12z_l2dRcWGAJuz9drvyeFIKHKPmSGJHP/view?usp=drive_link)
### Author's Notes --- ✦ Cain is **pansexual/panromantic**; if you would like to ship him with your OC, feel free to. ✦ Cain's voice claim is **Billy Kametz**, à la his voice for Macaque of *Monkie Kid* (which also includes the current VA for that character who is matching Billy's work, **Alejandro Saab**). [Click here for a few voice claim audio examples.](https://drive.google.com/drive/folders/1VVqJROSdNkB63696BsdYg7yCRh6v-5lp?usp=sharing) ✦ Cain's overall backstory details have been left **intentionally vague for flexibility of your storytelling needs.** Please feel free to fill in those gaps in such a way that best fits your plot-- after all, he is a set piece for your use in this OCT. ✦ Fun Fact: This version of Cain is actually an AU! The *canon* Cain is one of the main characters in a TTRPG podcast (and he is much... spicier, haha)! ✦ Feel free to contact [ElectricEidolon](https://electriceidolon.com/) (such as via the [Summer Leagues Discord server](https://discord.gg/summerleagues)) if you have any questions! # Fuyuma
---
> The Crossroads is so lively. It's almost a bit much, some days. But it's nice, to be around *life* for once. *-- Fuyuma* A traveler from a world nearly gone. She and her family were rescued by Chifu and brought to the Crossroads to live for the foreseeable future. Fuyuma helps around town, using her psychic abilities to spy, fight, work, and sometimes just make spectacular shows of magic. During the tournament, she offers advice, training, and information. Basic help is free, but more involved work comes with a price.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Name](#bkmrk-name) 3. [Personality](#bkmrk-personality) 4. [Abilities](#bkmrk-abilities) 5. [Job & Skills](#bkmrk-strengths) 6. [Location](#bkmrk-weaknesses) 7. [Gallery](#bkmrk-gallery) 8. [Side Content](#bkmrk-side-content) 9. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Originally from a universe where mages rose in power so drastically that they began to destroy the universe, clawing out any useful resource until nearly nothing was left. Fuyuma was created by one mage, Brivigak, to be experimented on. Essentially, her purpose was to cultivate powers that would further strengthen his army. Her power, created through grueling experiments, was psychic ability. "10" was her designation as an experiment, and she generally doesn't tell people about it. If someone finds out and calls her 10, she would react very badly. Being indexed (like in a sport), also makes her uncomfortable, but she won't get outright angry. Eventually, Brivigak (along with many other mages) began the process of trying to enter other universes, which caught the attention of Chifu, who immediately put a stop to it. Fuyuma, caught in the crossfire of the conflict, managed to be swept away early on to the Crossroads, along with her siblings (other experiments, who essentially adopted each other), but Chifu has made efforts to evacuate all victims in this universe. As a thanks to Chifu, Fuyuma makes an effort to help out around the Crossroads, and has made an effort to assist the coming competitors to the tournament, as well. ### Name --- In her culture, people tend to have two names: a given name, and a chosen name. In Fuyuma's unique situation, she has a designation, a first chosen name, and a second chosen name. Her designation is 10 - the number of experiment she was. Her first chosen name, a simple nickname referring to her eyes, was Fufu. Her second chosen name (which she currently goes by), referring to her psychic power, is Fuyuma. ### Personality --- Guarded and anxious, but kind. She’s willing to listen and offer her insights, but doesn’t often talk about herself. She has a soft spot for children and animals. She's afraid of skulls, cages, entrapment, powerful magic (or in general lots of power), and her loved ones dying or getting hurt.
##### **Fuyuma**
[![Portrait of Fuyuma](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-01/fuyuma-doodle.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)
**Aliases/Nickname(s)** Fufu, "10"
##### Profile Data
**Race** human
**Pronouns/Gender/Sex** she/her, cis female
**Age** 23
**Weight/Height/Build** 52 kg/157 cm/thin
**Hair/Eye/Skin Colour** white/blue/pale
**Distinguishing Features** 5 eyes
**Job** general help/odd jobs
**Hobbies** reading, spas, camping
**Siblings** Kem (younger), Kip (older)
##### Creator
[Sketchy Jessie](https://www.sketchyjessie.com/)
### Abilities --- ##### Psychic Link In general, Fuyuma can make psychic links to objects, people, animals, etc. She can affect them through movement (telekinesis) or a two-way thought link (telepathy). This can also pair with other abilities. ##### Telepathy Generally just works like you'd expect, she can send thoughts, images, ideas, etc. to people and read their minds. However, because this is from a psychic link, technically the ability is a two-way street: someone savvy and willful enough could force thoughts, images, ideas, etc. into Fuyuma's head and even read her thoughts. Fuyuma has a natural resistance to this, but it's entirely possible. ##### Psychic Blast Basically just a blob of energy that Fuyuma can manifest to cause destruction. She can do one at a time, anywhere she can see, and it can usually only affect about the size of a full human person. ##### Magic All people in Fuyuma's setting can do basic magic, which involves the manipulation of essence, the core energy present in all things. Most magic involves either turning something into essence, transforming somethings essence (and therefore transforming it), or consuming essence (literally eating it) to gain power. It's harder to affect things that are living or sentient, and the more intense the change or effect, the harder it is. Normally magic requires physical touch. Generally, Fuyuma is only able to turn things into essence, and only a very small amount (think a handful). However, Fuyuma can do this in connection to Psychic link, meaning she can do ranged magic. ### Job & Skills --- Fuyuma does odd jobs around town, and will offer things like information and training, typically for a price. Most of the work she does involves using her psychic ability - she's not that strong or skilled outside of that - but she can do some pretty basic things like waiting tables and library work. Outside of her basic powers, she's decent at writing, and likes to make poetry and journal entries in her free time. She's fairly well informed on human anatomy and basic medical knowledge, as well. ### Location --- During the tournament, she'll be fairly active in the business district, Kit'inn, and Fox Den, to ensure she has an eye on the competitors and what's generally going on. Her primary home is in the Phoenix Coast. ### Gallery ---
[![Fuyuma visual reference](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-01/fuyuma-visualreffornow.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)[![Fuyuma and her siblings](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-01/refs.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-01.png)[![Fuyuma levitating a comb](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-01/fuyuma-levitatecomb.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-02.png)
Visual ReferenceFuyuma (left), Kem (middle), Kip (right)Basic Telekinesis
### Side Content --- Fuyuma's side content is hosted on an independent website, as well as the wiki. Below are links to relevant pages. - [Site Homepage](https://sketchyjessie.github.io/fuyuma-summerleagues/) - [The Fox Den](https://sketchyjessie.github.io/fuyuma-summerleagues/thefoxden.html) ([Wiki Mirror](https://wiki.summerleaguesoct.com/books/2023-24-recap-extras/page/the-fox-den-fuyuma "The Fox Den - Fuyuma")) ### Author's Notes --- In terms of content permissions, be mindful of the Summer Leagues rules, and ask about anything involving ships. She can drink, but probably wouldn't use drugs of her own volition. # Known Rumors Known rumors relating to Crossroads and its inhabitants. The table is formatted with a portrait of who is prolific at spreading the rumor, which is to the right. --- ### Category Short description of category
[![cainhs.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-04/scaled-1680-/cainhs.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-04/cainhs.png)Rumor 1
# Even more NPCs Competitor & Spectator NPCs not directly tied to a competitor and not a Crossguard, but exist in the Crossroads! # Vallery "Sugar Glass" Henderson
---
> Calling home? Need something to wake you up? Have a sweet tooth craving? Just want to see me? Oh, you're so sweet~ Don't expect flattery to get you a discount though. *-- Sugar Glass* Vallery Henderson is a tall, plus sized woman, with an affinity for a white and purple color scheme. Her hair is brunette naturally, but she usually dyes it; frequently purple, though she has been known to mix it up now and then, often for holidays. She almost always has glossy white highlights dyed into it and prefers to have it tied up or braided. She has a mind for fashion and takes a lot of care in her appearance. This rarely lasts as she is constantly putting out metaphorical (and sometimes literal) fires, trying to keep her business, the "Shatter Sugar Connection Cafe" up and running. Even then, she always seems highly energized, and has a bad habit of cutting people off when they are speaking. She often accessorizes with a purple necklace and a pocket watch.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Sugar Glass was born Vallery Henderson to a lower-middle class family. Her childhood was messy, in a way that's not uncommon. Stress related to finances often plagued her family. She adapted to it by developing an aggressive optimism. There was a lot of pressure on her. She was the eldest daughter, and had been born with Parahuman abilities: the ability to make barriers. Her father pressed her to improve this naturally gifted supernatural talent, imagining her becoming the next big super hero, and when she was very little she entertained the idea. On her 7th birthday, this changed, when her mother decided to bake a birthday cake from scratch. It was magic to little Vallery: she knew how they were made in a vague sense, but she hadn't internalized that she could make delicious treats herself. She stopped practicing to be a super hero and started learning everything she could about making her own pastries. As she grew up, the financial strain on her family only grew, and her father eventually left. She picked up the slack by grabbing a job as soon as she was able to. The stress of it would shorten her temper and she became a social outcast. Most people were afraid to interact with her, afraid that her cheerful optimism would crack into a violent outburst. Her grades also suffered, and she found herself just barely scraping by with Ds. Making the situation further fraught for the sweetest delinquent, she discovered she liked both men and women; a simple truth to the friends she had cultivated, but devastating to her mother, who found the very concept sinful. On a rebound she wound up dating a boy near the end of her high school career, an amateur programmer named Robert. He was shy on the surface, but once you got him talking about his dreams he'd go on and on about all the things he wanted to do with his life. However upon her graduation, her worsening relationship with her mother hit its breaking point. The two moved in together, both pursuing their own goals, and their relationship struggled under that pressure. She left for a walk to cool down after a fight, and when she returned, the apartment was destroyed, taking Robert and everything she owned with it. Heartbroken, alone, with no home to go back to, she turned to a life of crime. She became what is known as a Jobber in her home realm: a villain for hire, working for people with a plan, either as glorified goons, or freelance. She bounced from gig to gig, working for everyone from revolutionaries, to cultists, to psychopaths, to well meaning people on the wrong side of the law. Going by the name Sugar Glass she was classified as a non-threat, even as her ability to create and shape barriers grew more and more powerful. Eventually she received an invitation to the Crossroads to compete. Seeing an end to the cycle of misery and poverty that was always grinding down her optimistic energy, she put her all into it for the wish that could change her life. Along the way she made a lot of friends. She clawed her way to the final round. where she lost, but not before putting up the biggest fight of her life. When the God Eater informed her that she didn't need to go back to her old life, she chose to stay. Using her newfound connections she opened a cafe, and cut deals with unknown parties to set up the technology to call home, so she could tell the few friends that she was doing well, and to attempt to rub it in the face of her mother. She hasn't fought much since opening her cafe. She's now living the dream. Constantly stressed with the difficulties before her, she still can't stop smiling. Her high energy spirit is finally in control of its own destiny, and she couldn't be happier. ### Personality --- She is a high energy optimist that casually bowls over more passive people. Not with malice, just by her nature. She has a habit of cutting people off once she realizes what the end of their sentence will be. Vallery still has a bit of a temper, and has been known to choose violence when sufficiently angered or annoyed. She cares a lot about the people around her, be they friends, enemies, or strangers. All the same, she is no push over. If you have the gall to try to take advantage of her good nature, you will find Vallery has boundaries that she will not allow anyone to cross lightly. She may choose to give some one a deal, but it's always on her terms. Attempts to haggle will, at best, fail. At worst they will backfire. The price is the price she set, and you cannot convince her to change it. She has no tolerance for those who violate her personal space, or press her with questions. She will only repeat herself to clarify if you didn't hear her. If you need a second warning, you will likely be removed from her premises. In short, a high energy, firm but fair, optimist.
##### **Sugar Glass **
[![Sugar_Glass_Finish.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-08/sugar-glass-finish.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-08/sugar-glass-finish.png "Full size")
**Aliases/Nickname(s)** Vallery Henderson Val
##### Profile Data
**Race** Human (Parahuman Type 1)
**Pronouns/Gender/Sex** She/Her, Cis Female
**Age** 24
**Weight/Height/Build** \[entry/entry/entry\]
**Hair/Eye/Skin Colour** \[entry/entry/entry\]
**Distinguishing Marks** - Signature 2 tone braid
**Job** Shatter Sugar Owner/Operator
**Hobbies** She could use a few.
##### Creator
[MsConductor](https://wiki.summerleaguesoct.com/books/2024-writer-camellia-league/page/overdraw-pandora)
### Abilities --- ##### Barrier She comes from a world where super heroes and villains fight, and superpowers are common. There is a complex classification system, but the most accessible term is 'parahuman'; a term for any super powered individual who always has access to their powers. She is a Type 1 Parahuman (meaning she was born with her powers), and as typical of Type 1 Parahumans, her abilities are simple but can grow in power like one would train a muscle. In this case she can make simple semi-transparent barriers. They can be any shape or size so long as at least one part remains within 5 feet of her. The 'material' they are made out of is indistinguishable from, and has the same properties of glass, even shattering under a heavy impact, but it is not made of actual matter and will dissipate when she stops focusing on it. Larger barriers puts a greater strain on her powers, exhausting her, and more complex objects require a lot of focus for her to create and maintain. Thus in battle she usually keeps this simple, often going with a dome or bubble around her, or a simple pane as a shield. Barriers are affected by gravity, and she did learn that their weight can be a potential crushing hazard. ### Job & Skills --- She is the owner and operator of the Shatter Sugar Connection Cafe. She does a bit of everything, from maintaining the connection systems that allow competitors to phone home, to meeting with distributors, to running the register, to cleaning the tables, and more. Most importantly, she has customized every recipe she sells, and makes almost all the pastries herself. It is her passion. The rest of it is mostly an excuse to follow that dream. She is skilled in combat and first aid from the days when she was a super villain and has a tremendous, nearly overriding, work ethic. Outside of her singular parahuman ability she is otherwise normal, if a bit on the tall side. No super strength, no super durability, no super brainpower. But she is determined, resourceful, and creative enough to turn her singular power into a finals placement in the Cross Tournament. ### Location --- She is almost always at her business, the Shatter Sugar Connection Cafe on the Phoenix Coast. You can find her there from before the sun rises, all the way til the sun sets. It's rumored she even sleeps there. Every now and then, her handful of employees shove her out the door to take a break, but often she uses this as an opportunity to meet with her suppliers instead. Very rarely, if she does take a break, she will go down to the Fox Den and- Nope, not even then. Her 'break' is often just an excuse to advertise her cafe. ### Gallery ---
[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/scaled-1680-/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-01.png)[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-02.png)
\[item description\]\[item description\]\[item description\]
### Author's Notes --- Feel free to shoot me a DM if you have further character questions. She is probably not looking for a relationship, work is her life after all, but if you wanna ship her, go ahead and ship her. More power to you. # Tana Okina
---
> I don't wanna think of how easy things were back then. *-- Tana Okina* A Tanuki from the Okina Family, Tana Okina struggles to find her place in both her family and daily life. She's energetic, peppy, very curious and fairly dedicated to her studies trying to tackle her day to day with her 100% dedication while trying to fit in as best she can. This being the reason she keeps trying to learn new things and gain more and more talents. Her current form is actually not her true form, as she can't keep it permanently, so she switches back whenever she goes to sleep or when she's alone.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Tanaka was born a part of the Okina clan of tanuki, racoon dogs that eat the leaves of a magical tree to gain intelligence and magical ability. The Okina clan slowly modernized and adapted to current society by disguising as humans and eventually being almost impossible to spot in a crowd. Tana particularly, while a prodigy at the clan's transformation magic, is currently trying her best to finish her studies. She has a specific desire to make friends her age that she feels would still like her even if they knew her true form. The Okina clan has always had a good relationship with the Okagami Shrine, so Tana has known [Shiori](https://wiki.summerleaguesoct.com/books/2024-comic-camellia-league/page/shiori-sana-okagami "Shiori Okagami") since they were kids, still being best friends to this day. Tana is mostly known around her hometown due to her father, who is a huge CEO and a heavy traditionalist. ### Personality --- A dedicated worrywart, who finds herself driven to try all she can. She's usually peppy and energetic, but that's mostly a front she puts to fit in with others, she's actually a self aware overthinker who wishes to fit in and be part of something. She is a pushover and submits easily to social pressure, believing she always has to make herself useful somehow.
##### **Tana Okina**
[![Tana Render.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/tana-render.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/tana-render.png)
**Aliases/Nickname(s)** Tana.
##### Profile Data
**Race** Tanuki
**Pronouns/Gender/Sex** She/Her, Female (Transexual), Male
**Age** 19
**Weight/Height/Build** Lightweight, 5'10''ft(177cm), Average
**Hair/Eye/Skin Color** Hazel with dark tips and green highlights, Lime Green, Slight Tan
**Distinguishing Marks** - Leaf-Shaped Hair Pin (Heirloom). - Green highlights.
**Job** Student, Unemployed
**Hobbies** Social Media Photography, Reading, Personal Writing.
##### Creator
[\[StarDustJarr\]](https://wiki.summerleaguesoct.com/books/2024-comic-camellia-league/page/stardustjarr)
### Ability --- ##### Transformation [![Tana Leaf.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/tana-leaf.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/tana-leaf.png) Tana has the ability to **transform an object into an imitation of another object**, or **herself into an imitation of another living being.** It can be anything, but **the more mass she has to change, the more energy it spends.** She can replenish energy by eating, which has her develop a big appetite just to keep her human form for longer periods of time. The less parts of an object or herself she changes, the less energy she uses. It also comes with the limitation of not being able to create liquids. ### ### Job & Skills --- A student in her last year of highschool, she's a quick learner and a big opportunist. As she learns of more things, she's also able to transform more objects into said things. This allows her to support others who approach her by creating something she might know about that the person specifically might need. ### Location --- She resides in the Kit'inn, sharing a room with Shiori Okagami as her tag-along. ### Gallery ---
[![Tana Render.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/tana-render.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/tana-render.png)[![Tana Render 2.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/tana-render-2.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/tana-render-2.png)[![SLS2 Tana Okina .png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/sls2-tana-okina.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/sls2-tana-okina.png)
Main RenderAdditional Forms and Back viewFull Reference Sheet
### Author's Notes --- - If you want to do anything with her, feel free to. I'll be using her personally for my own story beats. # Blacksmith Festo
---
> I made a bet a bet a while ago with another blacksmith to see who could make the largest functioning spear. Let's just say he lost good money *-- \[Festo boasting his blacksmithing skills\]* Self-proclaimed best blacksmith of the crossroads, the only thing Festo loves more than working metal are tournament fights (and his wife)
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Festo was born in Crossroads and learned blacksmithing from his dad, who had learned from his dad and now Festo teaches blacksmithing to his son. Since his childhood he’s loved tournaments and has never stopped being kind of a fan boy for fighters An anvil fell on his head when he was 53 (he claims it was a plot made by the other blacksmiths since they were jealous of his skills). Miraculously it caused no brain damage as the brain simply squished itself down, most doctors are too scared to touch it since any small change to his skull might cause damage so it just stayed that way. His dream is for a fighter to win using a weapon of his making. Today he is married and has a son ### Personality --- He is a calm and kind old man, takes almost anything very easily. There are two exceptions however, betting and tournaments. He loves making bets during tournaments about who’ll win or how. He is hardworking and loving to his family, he is somewhat careless however (see his head).
##### **Festo**
[![Paguina7.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/paguina7.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/paguina7.png)
**Aliases/Nickname(s)** Old man Festo, Eyebrows
##### Profile Data
**Race** **Human**
**Pronouns/Gender/Sex** He/him Male
**Age** 74
**Weight/Height/Build** 1,3 meters (4'2 feet)
**Hair/Eye/Skin Colour** White, black, white
**Distinguishing Marks** - Funny head - Ginormous eyebrows
**Job** Blacksmith
**Hobbies** Anything related to tournament fighters
##### Creator
[Matt Demon](https://wiki.summerleaguesoct.com/books/2024-mixed-wisteria-league/page/creator-matt-demon "Matt Demon")
### Abilities --- ##### Blacksmithing skills Festo boasts that there’s no metal he can’t work and no weapon he can’t make. To this day it has not proven to be a lie ##### See through eyes Somehow he can see perfectly fine despite his eyebrows covering his eyes completely. ### Job & Skills --- Festo is a blacksmith, and a good one at that. He takes his job very seriously and it’s hard to bargain with him. However, he often gives free stuff to competitors, much to his much more serious son’s dismay. ### Location --- Lives in tortoise village, his house is also his smithy. He rarely goes far from there unless there’s a tournament going on. ### Gallery ---
[![Matilfe.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/matilfe.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/matilfe.png) [![festo.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/festo.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/festo.png)
Festo's beautiful wife Aglaea Festo's son Erichtho
### Author's Notes --- Honestly I was just bored and find a weird pleasure making wiki pages for literally any minor character lol # Dee
---
> *The first time we see each other in so long, and you're **annoyed** with me?* *--* Dee Dee (short for Deandra) is a supporting character from the personal project *Spellbroom*, a mysterious woman who claims to be just an adventurer, but in actuality is a witch. In *Summer Leagues*, Dee takes the role of a sponsor, passing her invitation as a returning champion on to Marta.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Strengths](#bkmrk-strengths) 5. [Weaknesses](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- #### Before Summer Leagues: At some point, Dee had won a tournament in the Crossroads, earning a wish and becoming a champion. While adventuring around the world to sate her boredom, Dee had met Marta and grew fond of the child, constantly testing her during their encounters to see if she was ready for whatever was beyond her. #### During Summer Leagues: Having been sent an invitation to return to the Crossroads as a returning champion, Dee decided to pass her invitation on to Marta, instead using the opportunity to take a vacation there while being her "sponsor". ### Personality --- Above all else, Dee is arrogant and interested in few things beyond her own amusement. On the surface. While certainly engaged in treating her own boredom, Dee has a hidden soft side that few can bring out in her, such as Marta and her own sister Lee. With this, she is capable of general concern for others in spite of the façade of a fully selfish person. Dee is easily bored, and is always trying new things to "expand her palate", as she would call it, even taking up new ventures such as bartending in life to amuse herself. She considers herself an enjoyer of the finer things in life. considering her own tastes "refined", picky only when it comes to food (referring to fast food as slop, for example). Her pride is rooted in both herself and others, as she has formed the belief that those she'd believe in can not disappoint her, as it would "make her look bad", yet truly has faith in those she believes in to succeed, as she has watched Marta grow over the years ever since their first meeting. She does not enjoy unfair situations for whoever is opposing her, seeing no thrill in odds that aren't even or challenging to her.
##### **Dee**
[![dee wiki pic.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-04/scaled-1680-/dJYdee-wiki-pic.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-04/dJYdee-wiki-pic.png)
**Aliases/Nickname(s)** Deandra (real name).
##### Profile Data
**Race** Witch
**Pronouns/Gender/Sex** She/Her
**Age** At least 30 physically, refuses to tell actual age as "asking a lady her age is rude".
**Weight/Height/Build** Weight: "Well, you're rude." Height: 5'9 Build: Statuesque
**B/W/H Size** "Rude, and consistent!"
**Hair/Eye/Skin Colour** Hair: Brown (possibly dyed) Eye: Yellow Skin: White
**Distinguishing Marks** - None
##### Abilities
- Strong fencing skills - Above average stamina - "Magic", but she refuses to say what kind
##### Preferences
**Weapon(s)** - Rapier
**Likes** Herself, fine wines and cuisine, trying new things, amusement, fashion, traveling the world(s).
**Dislikes** Boredom, rudeness, fast food, filth
##### Creator
[Kite](https://wiki.summerleaguesoct.com/books/2024-comic-iris-league/page/kite-and-ashy)
### Abilities --- ##### Ability 1 Dee is an Olympic level fencer, having won several gold medals in her years through skill alone. Having taken fencing lessons since she was young, her skills have been honed over the years and even won her a tournament in the Summer Leagues. ##### Ability 2 Like all magic users from her world, Deandra has higher than average stamina, able to keep her going longer than a normal human would be able to. ##### Ability 3 Dee is capable of magic but refuses to say yet what sort, as if finding amusement in letting people guess. However, she can occasionally be seen using her pipe and making it take the form of a rapier and a parasol. ### Gallery ---
[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/scaled-1680-/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-01.png)[![SL2_placehold_image_04.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-04.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-06/sl2-placehold-image-02.png)
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### Author's Notes --- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. # Inari Sato (Season 2)
---
> Shut up and Fight! *-- Inari, vs Gensai Rex.* Previous winner of the second league of the Crossroads Tournament and ex-ghastly warrior (See, [Inari (Season 1)](https://wiki.summerleaguesoct.com/books/2021-comic-league-2/page/inari-sato "Inari Sato, Prismatic Yurei.")), Inari is a seasoned veteran with a rough but effective fighting style and hot headed but sportsmanlike desire for battle. After moving to a different realm and gaining new abilities, Inari returns to the crossroads, but this time, as a mentor for newcomers and spectator of the event.
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- #### Origin --- **Inari was a student without too much purpose**, just seeking thrill by fighting other students with two of her close friends. Growing bored with her school life, **one day she is approached by the student council's president, Sana Okagami**, and her life turns around. With this new found friendship, love blossoms and Inari finds her days full of color. However this wouldn't last too long as Sana, in a misguided attempt at a gift, s**he reveals her identity as a kitsune and irreversibly changes Inari's soul to make her immortal**. I**nari became a Half-Yurei, in simpler terms, a Half-Ghost**, not only able to see spirits and interact with them but also changing her appearance, as all changes to the soul will have an effect on the body it resides in. **Her appearance was too demonic to show herself to her friends and family** so she hides, manages to watch her own funeral after being declared missing in an accident, and then leaves her home town, now more aimless than how she began. Inari travels for a while, using her newfound invisibility powers to hide from public eye slowly developing a hatred for Sana, and by extension, Kitsune. She eventually meets a spirit named Blue during her travels, an ascetic monk and special spirit who still remembers it's time alive and yet didn't move on to the afterlife somehow. Blue becomes Inari's mentor and friend, and later on her father figure, as he teaches her how to use her powers, and eventually change her form to what she looked like in the past, albeit still unnatural looking in some traits. Inari starts looking for Sana, as she starts desiring revenge, and Blue reluctantly tags along. For 12 years they fight exorcists and youkai, and on the way she manages to help spirits pass on to the afterlife with her powers even gaining two more spirit companions: Red, an old Ronin, and Green, an European soldier. but she never seems to get closer to Sana's whereabouts, until she is approached by one of the God Eater's Fox Familiars holding a red envelope. #### Season 1 --- ##### Audition After resentfully accepting the invitation to the Crossroads Tournament, Inari notices how she's able to see tails, and by extension, she spots The God Eater Miss Chief herself during her undercover wandering. Inari, in a sour mood from meeting the fox in charge, goes for a drink and manages to meet [Senko](https://wiki.summerleaguesoct.com/books/2021-comic-league-1/page/senko "Senko, by TriggyKyun"), another contestant.[\[1\]](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/9U9image.png "Inari and Senko's first interaction") ##### Intermission - Distraction[\[2\]](https://twitter.com/TriggyKyun/status/1412203377526726656 "Distraction - By TriggyKyun") While taking in the drinks, Inari notices the melting summer heat was just as strong here as it was back in her home realm. She then realizes that Senko's ability gives off a cold aura and she jumps in for some contact, but gets frozen when caught in a hug by the touch starved mummy. This starts off their more friendly acquaintance relationship. ##### Round 1 - Green[\[3\]](https://www.newgrounds.com/art/view/stardustjarr/summer-leagues-oct-inari-chapter-1-green "Inari Round 1, By StarDustJarr") Inari wanders around the streets of crossroads before her match is announced and meets [Delivery Girl](https://wiki.summerleaguesoct.com/books/2021-comic-league-2/page/delivery-girl "Delivery Girl, By Yuki Noen"), who asks for directions. Inari helps her before the match due to how she hasn't made conversation with a normal human for a long time. When they meet again during the match Inari is willing to help her one more time after the match is over and just desires a friendship, but then learns from Delivery Girl that Sana followed her here. She has been doing things behind the scenes to the crossguards and she wants to talk to Inari after the next round which leaves Inari filled with rage and confusion. ##### Intermission - White[\[4\]](https://www.newgrounds.com/art/view/stardustjarr/summer-leagues-oct-inari-intermission-1-white "Inari Intermission 2, By StarDustJarr") Inari confronts Miss Chief and gives her information on Sana's doings. After being left behind she goes to interrogate others for more information to no avail, one of these residents being the [Young Prince, Armel](https://wiki.summerleaguesoct.com/books/2021-comic-league-2/page/aude-young-prince "Young Prince and Aude, By GregGear") (A fellow spirit under different circumstances) and in frustration she blows up emotionally in front of Senko and leaves. ##### Round 2 - Blue[\[5\]](https://www.newgrounds.com/art/view/stardustjarr/summer-leagues-oct-inari-chapter-2-blue "Inari Round 2, By StarDustJarr") After her breakdown, Inari is comforted by Blue and reminisces about her trials and tribulations to get to where she is, and thinks about how Sana ahs been hurting people on her behalf. This lingers on the back of her mind when she gets into her next match against [Gensai Rex](https://wiki.summerleaguesoct.com/books/2021-comic-league-2/page/gensai-rex "Gensai Rex, by ChrisRojo2002"), a demigod with a similar aura to Sana. During their clash, Inari is outmatched in raw power and her rage bubbles up. Inari subconsciously absorbs blue and manages to violently beat Gensai out of combat, but her mentor is now gone, which leads Inari down a spiral. ##### Round 3 - Red[\[6\]](https://www.newgrounds.com/art/view/stardustjarr/summer-leagues-oct-inari-chapter-3-red "Inari Round 3, By StarDustJarr") After spending the night emotionally vulnerable due to the loss of one of her closest companions, Inari tells her remaining spirits to leave her alone and forgets Sana's promise to meet up, After lashing out at her, and saying she wants nothing to do with her, Sana decides to take matters into her own hands and seal Inari's psyche away so she can think over their relationship. Her next opponents, Armel and Aude, fight Sana, who puppeteers Inari's mind-less body. Armel manages to get Inari's spirits on her side to attempt to turn the tide of battle, but this doesn't work. When all seems lost, Blue's consciousness interacts with the Sealed Inari and frees her. Inari finally letting her illusory form go and revealing her true appearance. Aude and Inari then team up to defeat Sana, which they manage by a hair's length thanks to the God Eater's intervention. Inari and Aude have a one on one fist fight to decide who wins the tournament. Inari lays down a clean hit and wins the tournament, her wish being to revert all changes Sana has done to people's souls. This allows Inari to return to being human after 12 long years of struggle. But after all the celebration, Inari remembers she has nowhere to go anymore, so she goes to Senko, asking if she can come with her, to which Senko agrees. #### Season 2 --- After a few years living in Senko's home realm, Lotus, Inari grew accustomed to her slow life with occasional pest control in another world, doing odd jobs around Senko's hometown and even starting a relationship eventually, even taking care of a child they name Cinnamon, their daughter. They receive another invitation to the Crossroads Tournament, but decide to only go as a vacation this time around. ### Personality --- She's judgmental and cautious with strangers, also a little hot headed when angered, but this is only a consequence of her more fist-to-face approach to problems, and her past experiences. Nowadays louder and more receptive towards people approaching her, and is willing to make friends with whoever shares a drink with her, or a spar. Inari is by no means airheaded though, she will not hesitate to beat down anything that threatens her or her loved ones, and is usually still fairly brash and intimidating before you get to know her more friendly and energetic side.
##### **Inari Sato**
[![Inarrender.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/inarrender.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/inarrender.png)
**Aliases/Nickname(s)** Ina (Sana)
##### Profile Data
**Race** Human
**Pronouns/Gender/Sex** She/Her, Female
**Age** Early 30's (Left unspecified)
**Weight/Height/Build** Average, 5'10''ft (177cm), Lanky & Fit
**Hair/Eye/Skin Color** Black, Green, Pale White
**Distinguishing Marks** - Old band-aid over nose bridge. - Worn-out boots. - Always carrying a wooden sword.
**Job** Handywoman, "Pest" Control, Instructor.
**Hobbies** Sword practice, sparring, training, reading legends (or manga depending where she is), coming up with special attack names.
##### Creator
[@Stardustjarr](https://wiki.summerleaguesoct.com/books/2021-comic-league-2/page/inari-sato)
She's still uncomfortable around foxes, but doesn't really have prejudice around them anymore.
### Abilities --- #### Remnant of Sana Okagami's "blessing" - \[Okagami Bygone\] -Cured- A remnant of Inari's curse, the one that turned her into a ghost against her will. After getting rid of it, a remnant of it still remains engraved in her very soul. One part of it is \[Vision\], the ability to see auras and spirits, and the other being higher stamina than the average person. #### Lotus' Blessings -\[Model\] and \[Conduit\] Skills- After stepping foot in Senko's home realm, Lotus, she found herself blessed by the same skills the inhabitants of this world find themselves getting. She's had time to both experiment and grow accustomed to these and is actually fairly proficient when it comes to using them. These abilities use **Will** instead of **Soul Energy**. ##### Skill - \[Model\] This skill allows the user to form objects and Weapons from the energy of energy based creatures, these include spirits and undead, but are not limited to them. **\[Model\], Self Weapon** Inari tends to use it on herself, but this uses more Will than otherwise. There's 3 types of Self Weapon, Blue Knuckles, Red Sword and Green Pistol, based on the weapons she has used in the past. **\[Model\], Bulk Up** Inari can infuse the energy acquired from model and shape it around an existing weapon or object to increase it's power and durability. Usually used with the wooden sword she possesses. ##### Skill - \[Conduit\] This skill allows energy based creatures (such as spirits and undead but not limited to them) to empower Inari, which lets her gain abilities dependent on the creature she's utilizing \[Conduit\] with. For example, if Inari used \[Conduit\] with Senko (who counts as undead, as she is a mummy), she'd be able to gain Senko's sword skills. ### Job & Skills --- Inari's currently no more than a tourist, and if persuaded, can teach anyone one or two lessons in combat sense. Her fighting prowess comes from her battle experience rather than her technique, so despite being able to teach others a different mindset, she's not able to teach an actual fighting style that isn't just "apply fist to face". Additionally, she's always up for a friendly spar, and maybe even a training session. She takes pride in her winner title, maybe a little too much sometimes. ### Location --- Inari can be found walking around the entirety of crossroads. Think of a random encounter. But most of the time she can be found inside the actual town rather than the outskirts. ### Gallery ---
[![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/6vQimage.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/6vQimage.png) [![Inarrender.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/inarrender.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/inarrender.png)[![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/9U9image.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/9U9image.png)
Concept Art 1RenderFirst Interaction with Senko
[![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/6GZimage.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/6GZimage.png) [![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/YLVimage.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/YLVimage.png) [![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/9g4image.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/9g4image.png)
Full body + Turn AroundInari, Senko and Cinnamon.Concept Art 2
[![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/hYgimage.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/hYgimage.png) [![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/xCHimage.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/xCHimage.png) [![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/FEsimage.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/FEsimage.png)
Past Inari RefsheetClassic Uniform Look + Young InariHalf-Yurei Inari
[![image.png](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/scaled-1680-/E9Wimage.png)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2024-03/E9Wimage.png)
Blue, Red, and Green (duh)
### Fun Facts --- - Inari's mask is worn due to the culture of Senko's hometown. Not wearing one is essentially being naked in their eyes. Inari struggles with that basic etiquette but still tries to respect their customs. - Cinnamon came from an egg. The whole process involved spirits converging together, but Inari and Senko think Inari laid the egg somehow, since it just appeared in their bed one morning. # 2021 Judge NPCs NPCs owned by our helper judges for the 2021 run! # Camio Sant Caim
---
> \[\] *-- None* \[\]
Table of Contents 1. [Backstory](#bkmrk-backstory) 2. [Personality](#bkmrk-personality) 3. [Abilities](#bkmrk-abilities) 4. [Job & Skills](#bkmrk-strengths) 5. [Location](#bkmrk-weaknesses) 6. [Gallery](#bkmrk-gallery) 7. [Author's Notes](#bkmrk-author%27s-notes)
### Backstory --- Long ago, Camio Sant Caim was a powerful President of Hell that led thirty legions of demons. He happened by Crossroads by chance and, enticed by the possibility of a wish, entered in the tournament. He made quite a ways through, but was defeated and sealed in teapot by a demon-slaying hero. The Madame found this to be, naturally, an absolute riot, and the disgraced demon ended up lingering around, stripped of his rank and title for this smear on his reputation. Centuries later, Camio is a washed-up old grouch who resents virtually everyone around him, and is often reciprocated in turn with equal vitriol. He spends his days digging up dirt on everyone he hates just for the petty satisfaction of smearing their name as his was. He has long since given up hope of escaping his porcelain prison, and now embraces his lifestyle as a piece of demon-possessed chinaware. ### Personality --- Camio is an ill-tempered and spiteful old demon with a chip on his shoulder and bone to pick with just about anyone. With his youth and most of his powers long since gone, he has become jaded and aloof, often complaining about his lot in life to anyone willing to tolerate his ramblings. One of the few things he appears to actually enjoy is gossip and rumors. Listening with fascination to any emerging scandals from across the universes. He's responsible for his own fair share of spread rumors, both truthful and fabricated, and he actively seeks to find more. To this end, Camio spends much of his time sneaking and spying on visitors and residents of Crossroads alike, and has become quite skillful at remaining inconspicuous. This has garnered him a bad reputation among most of Crossroads' frequent residents, and he is regarded with disdain by most. To the seedy types however, he is valued as an adept spy, and can almost always be guaranteed to be in the know about anything and everything. Whether he tells the truth or not is ultimately up to him, however.
##### **Camio Sant Caim** **Washed-up Demon President**
[![camioicon.PNG](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/scaled-1680-/camioicon.PNG)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/camioicon.PNG)
**Aliases/Nickname(s)** Camio
##### Profile Data
**Race** Demon
**Pronouns/Gender/Sex** Male
**Age** Many centuries
**Weight/Height/Build** Ht: varies; about 4 ft outside the teapot Wt: 48 ounces
**Hair/Eye/Skin Colour** Hair: White Eyes: Red Skin: Grayish blue
**Distinguishing Marks** - Demonic sigil on back
**Job** Spy / Informant
**Hobbies** Gossip, smoking
##### Creator
**[Komourix](https://www.deviantart.com/komourix/art/Summer-Leagues-OCT-Camio-Sant-Caim-883256323)**
### Abilities --- ##### Sealed Teapot In his hayday, Camio had many demonic powers. But now that he's old and sealed within a teapot, he has very few still left that are of much use. While he cannot fully leave the teapot, he can change his form into a black mass to make himself more mobile, and better at hiding. ##### Omnilingualism Camio's only other ability aside from the previous is his omnilingualism. He can speak any language, even those of animals. This ability is his most useful, and comes in handy in Crossroads, where many people from all walks of life will pass through. No secret is ever truly safe from this demon, even hidden in code. ### Job & Skills --- As previously stated, Camio's role in Crossroads is as a spy and informant. He tails important targets, be they contestant or otherwise, gathering information about his target and selling them to whoever is buying, or even just for the fun of spreading a nasty scandal. He technically isn't officially employed as a spy, and as such works for anyone he feels like at the time. ### Location --- Camio doesn't have any official residence or place of business, and can instead be found wandering about the streets like a vagabond. It is here that he is in his field, blending in amongst the litter in alleyways and the displays of shops. His favorite haunts are the [Fox Den](https://wiki.summerleaguesoct.com/books/locations/page/fox-den "Fox Den"), the [Kit'Inn](https://wiki.summerleaguesoct.com/books/locations/page/kitinn "Kit'Inn"), and the [Business District](https://wiki.summerleaguesoct.com/books/locations/page/business-district "Business District"), where he finds the juiciest tidbits of information. ### Gallery --- [![delv8xv-f9bcaeb2-50a2-4105-9e59-dcc40f472ba8.jpg](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/scaled-1680-/delv8xv-f9bcaeb2-50a2-4105-9e59-dcc40f472ba8.jpg)](https://aws-sloct.s3.amazonaws.com/uploads/images/gallery/2023-11/delv8xv-f9bcaeb2-50a2-4105-9e59-dcc40f472ba8.jpg) ### Author's Notes --- Say hello to the Crossroads' local information broker. Legitimate or not, he knows whatever it is you might need to know.