Shiori Okagami
-- Shiori Okagami
Shiori is a Battle Priestess who was orphaned very recently. She copes with her trauma by employing altruism and sticking to routines of which there's many at the Okagami Shrine. Although she still has her dear friend, Tana Okina, she often feels lonely and lost in the wandering world.
To her, the crossroads tournament is not just an opportunity to become stronger, but perhaps right the wrongs that she believes are her responsibility.
Table of Contents
BackstoryAfter the death of her adoptive grandparents, as the last priestess in charge of the Okagami shrine, Shiori is the reincarnation of the Okagami "Goddess" herself, she enters the Crossroads Tournament for training, but her motives might be more than initially thought.
Sana, on the other hand, is a fox that gained magical abilities several decades ago, and some of her good deeds early in her life landed her in the prayers of many. After a falling out with her last love and a forced reincarnation given by Miss Chief herself, Sana is now trying to get her body back from Shiori, who is trying to help her despite knowing the risks and seeing her twisted psyche.
Shiori allies with Sana with the promise of power. Sana wants her body back.
PersonalityShiori might seem like a pushover at first, a clear optimist that tries to see the good in everyone and everything, but she's far from gullible or ignorant. She is a kind soul that tries hard to please as many people as possible, sometimes to her own expense, and finds genuine joy in helping and understanding others. She can still be frustrated when others refuse to improve, and will sadden when others lose their lives without being given a chance.
Despite this, Shiori has a limit like every sensible person and will not hesitate to take another's life when a life is threatened, as "you should be prepared to lose it if you were prepared to take it." She will still offer proper burials to the dead, and refuses to kill without a reason. She is not used to technology and she has a lot of routines she can't do at crossroads, which makes her a little anxious.
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Abilities
Soul Manipulation
If Shiori comes in contact with the invisible force known as the [Soul], the spiritual manifestation of a being, she can [Shape] it in ways it affects it's vessel, A.K.A. it's body. This is her magic.
While it can do small changes easily, it more closely resembles relocating stats, so if she wants to do something negative to the body, she needs to do something positive too, and vice versa. For example: If Shiori makes someone heavier, she would have to make them stronger too due to the increase in mass.
This works on herself and she utilizes it for small bursts of strength or speed, but the more she uses this ability, she risks wearing herself out and even dying if she does it too much.
She also has a code of honor that forbids herself from leaving any big changes to her opponents, mainly due to fear of it being irreversible in her lack of experience with her abilities.
Shiori mainly uses her [soul shaping] to create her blade (out of her own soul), and can extend it and curve it to use different styles. However, making it longer or sharper is more taxing.
Miko Kenjutsu
Two Tailed Boost
As a previous owner of this body, Sana can enter and take control, granting an additional tail, and with that, a boost to the Soul Manipulation ability.
With two tail boost, Sana and Shiori's now combined souls regenerate way faster, along with better more intricate control over Soul Manipulation, thus allowing her to do more intense modifications to her own soul and body, along with her opponent's bodies.
While Shiori has a strong moral code to NOT leave lasting side effects with Soul Manipulation, Sana does not abide by the same code and will disfigure and distort others if she comes into contact with them. Sana can possess Shiori when she's exhausted or weakened, and while Shiori can take back control if she rejects Sana hard enough, ejecting her form the body, Sana can resist, mostly just delaying Shiori from taking back control of her body.
Strengths
Friendly and approachable.
she is able to get along with most, and is genuinely a good reliable person.
Desires to help others more than anything.
so she will try to find a way for everyone to be happy as long as they ask for help.
Experienced in combat with various types of opponents.
She's no pushover when it comes to clashing blades. She can also push herself past her own limits when in danger.
Actually a good listener.
A great learner, and pretty understanding of other's emotions' too.
Weaknesses
Using her magic too often will strain her own soul & body
If not careful, she can knock herself out or even die from overexertion, signified by a nosebleed and/or glassy eyes.
Her desire to help others can and will get in the way of her own goals.
She's stuck in the past,
Gets uneasy and distracted when she doesn't finish her daily routines.
She is still mostly human-like in nature, and isn't too resistant to damage.
If she doesn't manage to dodge or deflect an attack she will be seriously damaged.
Gallery
Reference Sheet Page 1 (Character) |
Reference Sheet Page 2 (Combat) |
Author's Notes
Star if you don't fill this I will KICK YOUR ASS