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Banafsaj Safi


 

No gods, only fools.

- Common phrase among PARMA members

 

 

A woman capable of compassion and violence in equally extreme amounts.

 

She is a soldier belonging to a mysterious organization, only known as PARMA, which exists beyond known dimensions. This organization fights similar groups for crystals that are the key component in establishing utopias free of sentient beings’ atrocities in the Ascendancy War. It was these atrocities Banafsaj bore witness to throughout the entirety of her childhood. When discovered to be an anomaly capable of unique dimensional travel, she left that existence behind in favor of one void of such brutality.

Proceeding a successful incursion on the Crossroads, surviving soldiers of PARMA were mercifully captured by the God Eater. She has offered to release a group of ten early so long as Banafsaj emerges victorious from the Summer Leagues Tournament. Any other wishes would be rendered useless due to the dissonance between the dimensions she travels to and the God-Eater’s domain. Despite a lack of personal incentive, Banafsaj remains ready to tear herself apart at the seams to win.

 

 

Table of Contents
  1. Backstory

  2. Personality

  3. Abilities

  4. Strengths

  5. Weaknesses

  6. Gallery

  7. Author's Notes

 

Backstory


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Personality


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Banafsaj Safi
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Aliases/Nickname(s)

None

Profile Data

Race

  • Human: Earth, Anomalous

Pronouns/Gender/Sex

  • She/Her
  • Female (cisgender)

Age

  • 42 (perpetually appears like a young adult)

Weight/Height/Build

  • 158 KG/350 LB
  • 167 Cm/5'6"
  • Androgynous, trapezoid, artificially fit (due to enhancements), moderate build

Hair/Eye/Skin Color

  • Skin: brownish-black with white highlights
  • Eyes: black sclera and pupil, white iris
  • Skin: darkish honey

Distinguishing Marks

  • Androgynous, artificial body (no female genitals)
  • Body contains visible magical/technological enhancements and tattoos.
Psyches

General Traits

  • Balanced aggression
  • Persistent optimist
  • Direct, sincere
  • Focused on needs of others
  • Will fight to prove a point

Strengths

  • Strict morals
  • Chaste
  • As selfless as a saint
  • Extremely tenacious

Weaknesses

  • Rarely appreciates present
  • Highly volatile
  • Closed off (despite outgoing demeanor)
  • Self-destructive if stakes high

Likes

  • Anything clean and orderly
  • Adherents to virtue
  • Interesting people
  • Fighting of any type
  • Working late into the night

Dislikes

  • Indulgent individuals 
  • Abuses of power
  • Apathy towards other people
  • Outdated traditions
Combat

Abilities 

Adopted Power Systems

  • Adv. Pryokinesis: Combustion
  • Purity Arts: Purity Flowers

Anomaly

Enhanced Soldier

  • "Cores" System
  • Enhanced physical abilities

Strengths (WIP)

  • Core-dependent strengths
  • Potent, flexible offense
  • Powerful, limited control
  • Adept in all fields of combat
  • Extreme mental resilience

Weaknesses

  • Core-dependent weaknesses
  • Mediocre bodily strength 
  • Exceptionally fragile
  • Overexertion causes burnout
  • Out of her element

Equipment (default)

(may vary slightly depending on the scenario)

Standard Loadout:

Cores

  • Reflex core
  • Lotus core

Armor/Defensive

  • Lotus Mask
  • Multilayered Light Armor

Weapons

  • Ballistic Rifle
  • Ballistic Handgun
  • Halberd
  • Knife

Ordnance

  • 1 Cobweb Grenades
  • 1 Smoke Grenade
Creator
[Oki!]


Combat

Abilities


Anomalous Origin

Anomalies are unique sentient beings characterized by their innate ability to traverse and analyze the multiverse without the use of specialized equipment. With interdimensional portals being incredibly costly and time-consuming, anomalies compose the main fighting forces of those competing in the Ascendancy War as the only beings able to efficiently traverse the multiverse. Anomalies have a series of special abilities that assist their traversal.

This ability is the only one that will see frequent usage and be relevant to other entries.

  • Multidimensional "Encyclopedia" - Anomalies can "read" the fabric that composes dimensions to gain an encyclopedia-like summary of important information regarding any dimension in the multiverse.
    • For this (and any) tournament, they can read any OC document or entry tied to the tournament and its relevant characters. Information that is not mentioned on these documents they will be unaware of. Anomalies can be unaware of certain details by a creator's request.

The following abilities are unlikely to be relevant, but there is a chance they may be.

  • Multidimensional Travel - Anomalies can travel to any adjacent dimension, although it is an extremely lengthy process. Chiifu has stopped travel outside of her dimension.
    • For this tournament, this ability will see no usage unless Banfsaj visits another soldier in one of the God-Eater's parallel dimensions if the deity allows it.
  • Anomalous Telepathy - Anomalies can speak telepathically to one another or to those using specialized equipment.
    • For this tournament, talk channels are perfectly closed and are only relevant outside of combat if Banafsaj wishes to offer/receive advice or talk with fellow Organization members.
  • Restricted Lifespan - Once Banafsaj reaches maturity and develops her anomalous abilities, her physique will perpetually remain at that of a young adult, and her lifespan will be at most 200 years. 

Enhanced Soldier

To ensure all species can go toe-to-toe with any challenge the multiverse hands them, anomalous soldiers are given incredibly powerful enhancements that combine magical, technological, and biological systems. The product is a being with enhanced capabilities, both physical and mental.

  • ”Cores” System: Max 2 - By default, Banafsaj’s physique is only moderately powerful and her power systems require a great deal of stamina to utilize. By inserting cores into her body, she can enhance various aspects about her body to turn them into major combat strengths. As of now she can only facilitate a maximum of 2 at a time. The cores Banafsaj has access to are detailed bellow in the “equipment” section.
  • Stamina - Banafsaj’s stamina is unique compared to most living beings. While she cannot become tired, excessive activity can cause Banafsaj to overheat and immediately fall unconscious. Prolonged physical activity while fighting is rarely enough to bring her to this state, even if intense. If Banafsaj lacks a core for them, using her power systems  drains a great deal of her stamina. They are to be used sparingly, but still used. Light activity like standing and resting will allow her to regain stamina during a fight.
  • Greatly enhanced mentality - Banafsaj’s mind is significantly more powerful than her body is. Any type of mental task whether it be related to memory, strategy, or analysis is much easier, especially during the stresses of combat. 
  • Greatly enhanced speed - This aspect of Banafsaj’s physicality has received notably potent enhancements compared to the rest. With it, she can outpace and outposition almost all fighters along with being able to effortlessly scale vertical surfaces and jump great distances.
  • Moderately enhanced physique - Banafsaj’s body is superhuman compared to the rest of her species, but is only of moderate power compared to other fights in the tournament. Her boosted reflexes and strength will allow her to overwhelm fighters who do not rely on their body to win, but they will still be inferior to martial fighters. 

Adopted Power Systems

PARMA’s experimentation and access to dozens of dimensions allow them to train species in the powers systems of other dimensions, and even combine them to create unique effects. More experienced operatives know more systems, with Banafsaj, as a lower-ranking operative, only being trained in two. 

Combining Systems - Banafsaj can combine the abilities of multiple power systems at great stamina cost. She could change the effect of a combustion explosion into an antimagic one, or set her purity flowers to explode in monochromatic flame after a delay.

  • Advanced Pyrokinesis: Combustion - The system of pyrokinesis allows the user to control various aspects of fire such as shape, color, and intensity, along with creating fire to be manipulated. The more intensely a flame burns and the larger area if covers, the more stamina it will consume. It is a versatile ability, familiar to those who are experienced with all sorts of magic, whose primary purpose is for combat. Some examples of usage include spheres of fire for ranged combat, walls of fire to obscure vision, and igniting weapons on fire for additional damage. Banafsaj’s fire burns violet, PARMA’s color.
    • Advanced Field: Combustion - Banafsaj is extremely adept in the field of Pyrokinesis, allowing her to learn an advanced form of Pyrokinesis known as combustion. Combustion allows Banafsaj to select spherical areas of varying size within range that, after a clear visual delay, attempts to combust any matter in the area, resulting in an explosion that sets nearby material on fire. She can increase the potency and area of the explosion at the cost of stamina. She can also choose to create a non lethal explosion that simply causes knockback and costs less stamina, useful for personal mobility and control. It can cause matter that is not naturally combustible like stone and steel to explode, but less combustible materials will require a more potent explosion.
  • Purity Arts: Purity Flowers - The purity arts are an esoteric school of magic with an emphasis on countering the abilities combatants rely on, regardless of if they are physical, magical, or technological. Banafsaj’s purity art manifests in the form of lotus flowers with razor-sharp black and white petals. She can instantly bring any amount of flowers into bloom stuck to her person, with more stamina consumed the more flowers are created. When prompted, these flowers can be sent flying at any given target with extreme speed. If the target is a person or object, the flowers can bloom or slash through the person, sapping them of the source of their power. This could be electricity, physical strength, a magical talent, or even emotion such as rage. More flowers making contact create a more potent effect. The flowers can also be formed into a nearly invincible but short-lived shield of petals that saps objects that contact the shield of their power. More flowers used increases the size and potency of the shield. This is usually a more costly option in terms of stamina compared to launching the flowers.

Fighting Style


Overview

Strengths


Weaknesses

Equipment


Cores

  • Strength Core - A core that greatly improves the physical strength of its user. When combined with the reflex core, Banafsaj should be able to match the physical ability of dedicated martial fighters.
  • Reflex Core - A core that greatly improves the physical dexterity of its user. Its value in solo combat cannot be understated, making this a near-mandatory pick for every round in the tournament.
  • Pyrokinesis Core - A core that greatly reduces stamina consumed when using pyrokinesis. It can replace Banafsaj’s proffered Purity Arts core for a more distanced and destructive fighting style or work alongside it to magically devastate the opponent.
  • Purity Arts Core - A core that greatly reduces stamina consumed when using Purity Arts. One of Banafsaj’s preferred cores to use due to the value of her purity flowers.
  • Spotter Core - A core that allows Banafsaj to see things normally obscured based on their energy signature. The spotter core allows Banafsaj to see anything with a strong signature, allowing her to shoot through smoke, break illusions, and do other useful things related to sight.
  • Blink Core - A core that allows Banafsaj to make short-distance teleportations (around 35m) at the cost of stamina.  A powerful combat asset that would give Banafsaj overwhelming mobility and an assassin-adjacent combat style.

Armor

  • Lotus Mask - A special mask Banafsaj was granted to assist in her journey for a pure self. It is a completely white disc large enough to obscure Banafsaj’s entire face with the black top-down silhouette of a lotus flower. The mask is on her person at all times, either hooked to her hip or worn. When worn, white strips of cloth magically protrude from the mask’s edges to envelop Banafsaj’s face. Despite the opaque appearance, it is completely transparent from Banafsaj’s side when worn. The mask and its bandages render Banafsaj’s head immune to physical damage and provide resistance against effects that would impair Banafsaj’s focus. Its main effect only manifests when Banafsaj falls asleep, during which she meets reflects upon her conscience in a monochromatic dreamscape. Eventually she will be ready to unlock the mask’s complete power, but that time has not arrived.
  • Multilayered Light Armor - A lightweight, full-body suit of armor for Banafsaj. It is designed for front liners who need to act and move unencumbered. The armor’s protection is solid, completely negating stray hits, shrapnel, and light attacks. Stronger attacks such as moderate-level spells and focused strikes from melee weapons will make notable dents in the armor, with incredibly heavy attacks such as direct explosions and greatswords wielded by especially strong foes instantly killing the bearer. Multilayered armor is unique in that it is composed of various materials that reduce the potency of all types of effects when in combination. Elemental damage, magical effects, psychic attacks, lethal chemicals, and the like are resisted but not negated in the same manner physical damage is.

Weapons

  • Ballistic Rifle and Handgun - Banafsaj’s primary means of attack are her firearms, created through a combination of technology, magic, and strong materials. They can lay down accurate, powerful damage from hundreds of meters away. Mobile foes will usually take considerable chip damage with immobilized ones instantly dying to a single clip. Her rifle is her best offense, with her handgun acting as a backup. 
    • Ammunition - Depending on the type of opponent, Banafsaj will take specialized ammunition to counteract their defenses or abilities. Some examples include shredder ammunition, which causes chemically-included internal damage in an area to organic targets or sinker ammunition which drains targets of their magical resources.
  • Knife and Halbred

Utility

  • Cobweb Grenade
  • Smoke Grenade

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Author's Notes


ASK ABOUT EQUIPMENT IF YOU ARE WRITING BANAFSAJ IN COMBAT

Banafsaj will change the equipment she brings based on the opponent she is up against. This wiki page only contains the basic loadout she uses. Please ask me to know what equipment Banafsaj would bring to a fight.