Baxter Soarski
-- Baxter
Once an evil cult leader, where he and his cult were involved in all kinds of misdeeds. Now, he has retired and seeks new sights, experiences and chaos. He rarely plays a part in that chaos as he prefers getting to know all kinds of people and new knowledge from worlds that he visits.
Table of Contents
BackstoryBaxter was a notorious bandit leader turned cultic after discovering magic. Gaining secrets to power and fortune, he and his gang came upon a god to worship. Despite the power, fortune and success that Baxter and his cult achieved, he still fell deep into greed and sough godhood. As a result, his cult along with his closest companions were sacrificed for it. That was long ago till one of his ventures today, answering a mysterious invite for a tournament that grants the winner one wish. He arrived at the Crossroads, home of The God Eater who hosts the tournament and desires to fulfill his wish in bringing back his loyal followers to life.
Personality
Trickster - Philosopher - Curious - Charismatic - Sadistic - Mischievous - Prideful - Shameless - Temperamental
Baxter Soarski is the definition of a mischievous gremlin and a trickster.
On first impression, Baxter comes off as a gentleman that would have a nice chat or laughs with you over a few drinks. An open-minded friend that enthuses in almost any joke, story or question in life. Until, he gets to know you more... However, he won't contribute to chaos and prefers to spectate, or at least fuel the fire sneakily. If not chaos, you are bound to dislike him as he will answer your questions with more questions or aggravate your mind with riddling philosophies.
Often, he will toy and mess with his opponents, usually involving mind messing games or pranks that sometimes go too far. This will include flirting if they interest him enough. It doesn't matter if they are married, dangerous, horrifying monstrosities, gods, and etc. In fact, the more challenging or easy-to-upset the people are, the more fascinating they become. And the more these people hates him back, the longer he will stick. You can tell when he decides to annoy you a lot, like occupying the chair you were sitting at or break into your room in the middle of the night to watch you sleep. |
|
Abilities
Regeneration & Immortality
Baxter is immortal, but not invincible. He can be injured but each injury inflicted will heal in minutes. Even if you cut off his arm or head, he can still move. To end him, you must incapacitate him in quick succession till he can no longer regenerate. However, he can't die and will return in his weak form after a while. Don't worry, he cannot do anything in his weak form which is the size of a ball and will stay like that for a day or more. How the weak form manifest may be by growing out of his 'leftovers' or spawning from god knows where.
Blood Conjuration
Baxter can conjure endless amount of red blood and shape the element into anything, be it hardened into steel-like weapons, controllable bullet hells, or shape an extension or shield for his body. Creativity and focus is key.
Note: Any conjured blood never remains and will dissipate into mist after some time, until the smell of iron is gone.time. People that can sense deep auras may feel life forces of anguish, rage and fear from the blood spells. Fortunately, detecting this does not harm in any way.
Fighter
Baxter knows what he is doing on the battlefield, no matter how rough it gets. He is often tactical in movements and loves playing dirty. The best part is seeing the surprised looks of his opponents whenever he catches their guard down.
Weapon Mastery
Baxter can use many medieval-class weapons and even if he has never tried one, he will adapt fast. Sometimes, he will use real weapons instead of blood conjured ones just to show off.
Acrobatics
Baxter is flexible in movements and quick to react. Accompanied with his ability to regenerate, he will bend his body in impossible ways.
Demon Strength & Flight
Baxter is stronger than the average man and is proficient in flight. Still, he will keep a safe distance to avoid damage on his wings and prefer using long ranged weapons.
Magic Sense
Being exposed to the arcane and mystic for a long time, he is able to sense its traces from anything and anyone. This helps his perception immensely but isn't perfect, which can lead him to doubts first.
Strengths
Observant
Baxter has sharp eyes and is more aware of what happens around him. It will be challenging to hide things from him.
Resourceful
Baxter is cunning in life and never says no to challenges. From there, he developed quick thinking to solve problems.
Wide Knowledge
Baxter has wide knowledge of the mystic and experiences from visiting different worlds. Thanks to that, he can understand or guess more accurately on types of magic, people, lifestyles and etc.
Weaknesses
Aura of the Pure & Good
Energy or magic casted with good and pure intentions can easily fend him off; like a vampire to the light. Due to this, he will try to shake up your good will with his mind messing talks.
Overconfidence
Baxter is often overconfident and can let his guard down.
Reckless from Emotions
When Baxter is unable to stay calm, temper, panic and overexcitement can cause him to be careless. He will fight with more ferocity and recklessness, but will miss things easier.
No Fear of Death
When reckless, he can overwork his body or let his body take too much damage to the point he can't move.
Gallery
[item description] | [item description] | [item description] |
Author's Notes
- Mess him up as much as you like.
- If a character consumes his soul, expect him to try to take over their conscience or annoy them like a fly.
- He hates firearms, because of how easy it is to kill with them.
- His necklace is
notjust for decoration. - Face can distort demonically with red eyes, jaw widening and teeth growing.
- Baxter is often smiling, even when angry. He usually frowns when put off, bored or confused.
- Yes, he has a nose.
- Baxter's age has gone through several lifetimes.
- Baxter's tag is the classic bell which he attaches its tie to the front side of his cape. However, he can also pocket it in his pants if he wants to keep them safe.